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[GFX-211] feature/GFX-211 - #118

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feature/GFX-211
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[GFX-211] feature/GFX-211#118
AlianBlank wants to merge 1 commit into
mainfrom
feature/GFX-211

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@AlianBlank

@AlianBlank AlianBlank commented Jul 29, 2026

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Linear: GFX-211

Summary by CodeRabbit

  • 变更
    • 调整 32 位字节数组哈希接口名称,现使用 Hash32Core(byte[])
    • 字符串哈希计算已同步适配新的字节数组哈希接口。
    • 使用旧版 Hash32(byte[]) 的调用方需更新至新接口。

@linear-code

linear-code Bot commented Jul 29, 2026

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GFX-211

@coderabbitai

coderabbitai Bot commented Jul 29, 2026

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Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 9778d090-d57d-4d25-8bb4-3931c6549275

📥 Commits

Reviewing files that changed from the base of the PR and between 344f6d8 and dd798a4.

📒 Files selected for processing (1)
  • GameFrameX.Foundation.Hash/XxHashHelper.cs

📝 Walkthrough

Walkthrough

XxHashHelper 将公开的字节数组哈希入口改为 Hash32Core(byte[]),保留原有指针计算逻辑,并更新字符串哈希方法调用新的入口。

Changes

xxHash32 API 调整

Layer / File(s) Summary
核心哈希入口与调用路径
GameFrameX.Foundation.Hash/XxHashHelper.cs
Hash32(byte[]) 替换为 Hash32Core(byte[]),并使 Hash32(string) 通过新的字节数组入口计算 UTF-8 哈希。

Estimated code review effort: 2 (Simple) | ~10 minutes

Possibly related PRs

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 inconclusive)

Check name Status Explanation Resolution
Title check ❓ Inconclusive 标题只包含工单号和分支名,未说明本次把 XxHashHelper 的字节数组哈希方法改名。 改成能概括主要变更的标题,例如“重命名 XxHashHelper 的字节数组哈希入口”。
✅ Passed checks (4 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
✨ Finishing Touches
📝 Generate docstrings
  • Create stacked PR
  • Commit on current branch
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch feature/GFX-211

Comment @coderabbitai help to get the list of available commands.

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