fix: player name invisible in chatbox upon login#1095
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DesecratedTree wants to merge 3 commits into
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What an obscure bug. Interesting how you came to that one. |
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Just a minor annoyance I've been chasing for a while. Noticed it a few times while playing live server. |
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Root cause: The chatbox CS2 script reads the player's name from the local player's appearance data. But the appearance data is only sent during the game tick via PlayerUpdateTask. The chatbox opens during spawn() before the first tick runs, so the client has no name and falls back to [quickchaticon].
Fix in AccountManager.kt:89: Added PlayerUpdateTask().run(player) after loadCallback (which adds the player to the viewport tracking set) but before player.open(gameFrame). This manually sends the player update (including appearance data with displayName) to the client before the chatbox opens.