Releases: IntelligenceModding/AdvancedPeripherals
Releases · IntelligenceModding/AdvancedPeripherals
1.20.1-0.7.47r
Changes
- Bumped minimum minecolonies version to 1.20.1-1.1.1186-snapshot
- Bumped minimum neoforge version to 47.1.106
Fixed
- [#793] Fixed an issue where functions throw an error when an empty filter is applied.
- [#801] Fixed that the energy detector can cause a stackoverflow in some cases.
Added
- [#820] Backported chat box utf-8 support from 1.21.1 - Thanks to @Kondrashka177
1.21.1-0.7.61b
1.21.1-0.7.60b
Fixed
- Added support for minecolonies 1.1.1282-1.21.1-snapshot
1.21.1-0.7.59b
Added
- Config option to hide spectators from the player detector
1.21.1-0.7.58b
Added
- [#798] Added PT_BR Translation
Changed
- Changed following minimum versions: CC:Tweaked: 1.116.2, Minecolonies: 1.1.1230-1.21.1-snapshot
- Optimized tags to lua table conversion, greatly improving performance in any listing functions for items/blocks, fluids or gases
- Refactored our resources transportation logic between peripherals and other devices. Invluding inventory manager or export/import functions from the bridges. Testing is welcome
1.20.1-0.7.46r
1.21.1-0.7.57b
Fixed
- Fixed support for Refined Storage version 2.0.0
- [#786] Minor performance improvements to the RS Bridges resources iteration - improves the performance with any getResource function - Thanks to @SirYwell!
- [#784] Fixed that the energy detector transfer rate limit is not enforced
- Fixed an issue where the ME Bridge could void chemicals during exporting/importing
- Fixed an issue where export/import fluids and chemicals in the ME Bridge would not detect any remote target peripherals
1.21.1-0.7.56b
Fixed
- [#775] Added support for the latest RS2 version, fixes a crash when trying to submit a crafting job. Min RS2 version is now beta 8
1.20.1-0.7.45r
1.21.1-0.7.55b
Fixed
- Fixed that the getRequests() function from the colony integrator wouldn't return items anymore