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Arushi Aggarwal edited this page Dec 11, 2025
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The Behavior Machine is a custom Python library that implements a state machine and behavior tree compound. It can be used to implement any successive logic flow of independent states like any other state machine. This state machine includes elements from behavior trees such as flow, boards, and parallel execution to enable a more complex and custom execution.
This project is an effort of Professor Zhi Tan's PARCS Lab at Northeastern University.