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Bump maplibre-gl from 5.24.0 to 6.7.0 - #67

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Bump maplibre-gl from 5.24.0 to 6.7.0#67
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Bumps maplibre-gl from 5.24.0 to 6.7.0.

Release notes

Sourced from maplibre-gl's releases.

v6.7.0

✨ Features and improvements

  • Support the style specification's font-faces property, with map.setFontFaces and map.getFontFaces and improve complex script languages such as Devanagari, Khmer, Burmese and Hebrew (#8237) (by @​HarelM)
  • Wrap Thai, Khmer, Burmese, Lao, Tibetan, Javanese and Balinese labels at word boundaries instead of running them on in one line, which applies to every style whether or not it declares font-faces (#8237) (by @​HarelM)
  • Throw GPUInitializationError from the Map constructor when the WebGL2 context cannot be created, instead of firing an error event no listener can catch and returning a partially constructed map (#8066) (by @​johncarmack1984)
  • Allow adding an image source without a url. The source starts empty and makes no network request; call updateImage({image}) or updateImage({url}) later to show an image (#8167) (by @​mondsichtung)
  • Skip symbol re-placement when its inputs are unchanged, so repaints from animated style images or custom layers cost a single frame (#8208) (by @​lucaswoj)
  • Add Style#triggerSymbolPlacement, which re-places symbols when something the map cannot see for itself has moved them (#8208) (by @​lucaswoj)
  • Make {validate: false} skip the style snapshot the style setters only build as error context, so adding layers one at a time no longer serializes the whole style on every call (#8259) (by @​lazerg)

🐞 Bug fixes

  • Disable the navigation control's zoom-out button when viewport constraints prevent zooming out further (#5316) (by @​miakh)
  • Keep a vector tile's etag when the tile is reloaded after a style change, so the next expiry refresh can still skip unchanged tiles (#3309) (by @​johncarmack1984)
  • Fix project() and queryTerrainElevation disagreeing with the rendered terrain surface when the elevation lookup sampled a different DEM zoom than the drawn mesh (#8212) (by @​johncarmack1984)
  • Draw numbers (e.g. “21” in “반포대로21길”) and short uppercase codes (e.g. “A1”) upright in vertical line labels instead of rotating them along the line (#5404) (by @​NEKOYASAN)
  • Fix the camera jumping at the end of a pan or zoom gesture on terrain by sampling the center elevation from the rendered terrain surface (#7989, #3982) (by @​johncarmack1984)
  • Ensure style state defaults are serialized (#8263) (by @​hiddewie)

v6.6.0

✨ Features and improvements

  • Add support for symbol-height-offset and symbol-height-anchor layout properties, which raise icons and text above the map. symbol-height-anchor selects whether the offset is measured from the terrain surface (ground, the default) or from the zero elevation datum (absolute) (#7827) (by @​HarelM)
  • Pick terrain coordinates with a CPU raycast against the DEM instead of a coords framebuffer readback: full DEM resolution, no GPU stall on pointer events, and about 4MB less GPU memory (#7640) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix labels briefly appearing too large when zooming out several levels at once (e.g. a scroll-wheel or pinch fling) with a zoom-dependent text-size/icon-size (#8175) (by @​mondsichtung)
  • Fix globe tile selection measuring distances from the ground point below the camera instead of the camera itself, refining some views past the requested zoom and leaving others coarser (#8187) (by @​Alchez)
  • Fix the style's center, zoom, bearing, pitch and roll being ignored when the map was created with a minZoom or minPitch option, since applying those limits marked the transform as modified (#5932)
  • Upload the color-relief DEM texture once per tile instead of on every frame (#8209)

v6.5.0

✨ Features and improvements

  • Add experimental ImageSource.setWarp and ImageSource.getWarp, choosing between a auto, perspective and a flat warp of the image (#8172) (by @​HarelM)

🐞 Bug fixes

  • Fixed incorrect image source on projection on globe view (#8172) (by @​HarelM)
  • Fix the globe zooming itself in when panned away from a pole at the minimum zoom, where the latitude zoom compensation was applied on top of the constrain's own clamp (#8182) (by @​mondsichtung)
  • Fix dragging the globe from the empty space around it, which barely moved the map and often in the wrong direction (#8174) (by @​mondsichtung)

v6.4.1

🐞 Bug fixes

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

6.7.0

✨ Features and improvements

  • Support the style specification's font-faces property, with map.setFontFaces and map.getFontFaces and improve complex script languages such as Devanagari, Khmer, Burmese and Hebrew (#8237) (by @​HarelM)
  • Wrap Thai, Khmer, Burmese, Lao, Tibetan, Javanese and Balinese labels at word boundaries instead of running them on in one line, which applies to every style whether or not it declares font-faces (#8237) (by @​HarelM)
  • Throw GPUInitializationError from the Map constructor when the WebGL2 context cannot be created, instead of firing an error event no listener can catch and returning a partially constructed map (#8066) (by @​johncarmack1984)
  • Allow adding an image source without a url. The source starts empty and makes no network request; call updateImage({image}) or updateImage({url}) later to show an image (#8167) (by @​mondsichtung)
  • Skip symbol re-placement when its inputs are unchanged, so repaints from animated style images or custom layers cost a single frame (#8208) (by @​lucaswoj)
  • Add Style#triggerSymbolPlacement, which re-places symbols when something the map cannot see for itself has moved them (#8208) (by @​lucaswoj)
  • Make {validate: false} skip the style snapshot the style setters only build as error context, so adding layers one at a time no longer serializes the whole style on every call (#8259) (by @​lazerg)

🐞 Bug fixes

  • Disable the navigation control's zoom-out button when viewport constraints prevent zooming out further (#5316) (by @​miakh)
  • Keep a vector tile's etag when the tile is reloaded after a style change, so the next expiry refresh can still skip unchanged tiles (#3309) (by @​johncarmack1984)
  • Fix project() and queryTerrainElevation disagreeing with the rendered terrain surface when the elevation lookup sampled a different DEM zoom than the drawn mesh (#8212) (by @​johncarmack1984)
  • Draw numbers (e.g. “21” in “반포대로21길”) and short uppercase codes (e.g. “A1”) upright in vertical line labels instead of rotating them along the line (#5404) (by @​NEKOYASAN)
  • Fix the camera jumping at the end of a pan or zoom gesture on terrain by sampling the center elevation from the rendered terrain surface (#7989, #3982) (by @​johncarmack1984)
  • Ensure style state defaults are serialized (#8263) (by @​hiddewie)

6.6.0

✨ Features and improvements

  • Add support for symbol-height-offset and symbol-height-anchor layout properties, which raise icons and text above the map. symbol-height-anchor selects whether the offset is measured from the terrain surface (ground, the default) or from the zero elevation datum (absolute) (#7827) (by @​HarelM)
  • Pick terrain coordinates with a CPU raycast against the DEM instead of a coords framebuffer readback: full DEM resolution, no GPU stall on pointer events, and about 4MB less GPU memory (#7640) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix labels briefly appearing too large when zooming out several levels at once (e.g. a scroll-wheel or pinch fling) with a zoom-dependent text-size/icon-size (#8175) (by @​mondsichtung)
  • Fix globe tile selection measuring distances from the ground point below the camera instead of the camera itself, refining some views past the requested zoom and leaving others coarser (#8187) (by @​Alchez)
  • Fix the style's center, zoom, bearing, pitch and roll being ignored when the map was created with a minZoom or minPitch option, since applying those limits marked the transform as modified (#5932)
  • Upload the color-relief DEM texture once per tile instead of on every frame (#8209)

6.5.0

✨ Features and improvements

  • Add experimental ImageSource.setWarp and ImageSource.getWarp, choosing between a auto, perspective and a flat warp of the image (#8172) (by @​HarelM)

🐞 Bug fixes

  • Fixed incorrect image source on projection on globe view (#8172) (by @​HarelM)
  • Fix the globe zooming itself in when panned away from a pole at the minimum zoom, where the latitude zoom compensation was applied on top of the constrain's own clamp (#8182) (by @​mondsichtung)
  • Fix dragging the globe from the empty space around it, which barely moved the map and often in the wrong direction (#8174) (by @​mondsichtung)

6.4.1

🐞 Bug fixes

... (truncated)

Commits
  • e1736fd Bump js version to 6.7.0 (#8291)
  • 2da4991 feat: support font-faces style property (#8237)
  • a71cfb0 chore(deps-dev): bump cssnano from 8.0.10 to 9.0.0 (#8289)
  • f9a40a5 Fix navigation control at the effective minimum zoom (#8261)
  • 1e9194f fix: keep a vector tile's etag across reloads (#8276)
  • 69562dd chore(deps-dev): bump @​types/node from 26.3.0 to 26.4.0 (#8271)
  • afd30b4 chore(deps-dev): bump sharp from 0.35.3 to 0.35.4 (#8269)
  • aff418d chore(deps-dev): bump @​unicode/unicode-17.0.0 from 1.6.17 to 2.0.2 (#8284)
  • 4013312 chore(deps-dev): bump pretty-bytes from 7.1.1 to 7.1.2 (#8283)
  • 87bd3ba chore(deps-dev): bump st from 4.0.4 to 4.0.10 (#8281)
  • Additional commits viewable in compare view

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Bumps [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) from 5.24.0 to 6.7.0.
- [Release notes](https://github.com/maplibre/maplibre-gl-js/releases)
- [Changelog](https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md)
- [Commits](maplibre/maplibre-gl-js@v5.24.0...v6.7.0)

---
updated-dependencies:
- dependency-name: maplibre-gl
  dependency-version: 6.7.0
  dependency-type: direct:production
  update-type: version-update:semver-major
...

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@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Sep 7, 2026
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