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Rules have been changing over the past few years and the RefBox has been stable but has not evolved together
with the rules.
RefBox2015 has emerged from a need for inter-team cooperation and requirements for:
Better debugging tools
Information from both teams during the game
More realistic info for the audience
Effective benchmarking tools
Objectives
Create a platform independent application, written in Java
Support for fast action modes with interlock capabilities, depending on the game status
Prevent (as much as possible) human errors by the assistant referee
Remote audience data show and field referee data show
"Fully" configurable
Types of connections
Starting at 2020, RefBox2015 allows the connection of basestation clients like the previous RefBox versions, using the new Json based protocol.
Furthermore, it allows other clients to connect to it - for example, audience clients, board for the referee, etc... This connection must not be used by the teams in any circumstance during the tournament and should be used only by the organization.