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SincePet is an advanced RPG Companion plugin designed for modern Minecraft servers. Unlike standard cosmetic pet plugins, SincePet turns pets into true combat partners. They level up, inherit stats from their owners, deal damage, provide buffs, and can even be ridden into battle.
SinceEnchantments is an advanced, lightweight, and highly customizable custom enchantment plugin designed exclusively for modern Minecraft (specifically Paper/Folia 1.21.6 and above).
ClientCore is a Paper/Folia plugin for player-specific client-side gameplay: fake blocks, personal loot chests, personal ground drops, client-owned mobs, and client-only NPCs. Showcase: https://youtu.be/mYH06-OBRRA
This is a plugin designed to support MMOCore, enhancing the leveling experience through a unique system for managing and sharing Boosters between players.
SinceDungeon is a high-performance, premium-grade instanced dungeon plugin designed natively for modern Minecraft servers (Paper/Folia 1.21+).
IslandPortal is a Paper/Folia island portal plugin for Skyblock servers. It creates managed custom portals, stores portal ownership and access policy data, and supports BentoBox, SuperiorSkyblock2, and Skyllia integrations.
MMOUpgrade adds a configurable upgrade system for MMOItems. Players use an upgrade GUI, place an MMOItems item, an upgrade stone, optional lucky/protect charms, and attempt to increase the item's upgrade level.
PageLore is a Paper/Folia plugin that splits long item lore into pages and lets players turn pages directly from the inventory. It supports PlaceholderAPI, conditional requirement lines, full-lore toggle mode, configurable click controls, and packet-side lore rendering so the original item data stays clean.
StackCraft is a high-performance, feature-rich auto-crafting plugin designed for modern Minecraft servers. It allows players to automatically compress or craft items instantly upon picking them up, mining blocks, or killing mobs.
SinceMenu is a packet-only floating menu plugin for modern Paper and Folia servers. It renders fake `TextDisplay` and `ItemDisplay` entities per viewer with PacketEvents, so no persistent Bukkit entities are created.
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