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Combat: guns you build, shields that spend energy to hold, and hulls that break where they are hit #27
base: 1.12
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Combat: guns you build, shields that spend energy to hold, and hulls that break where they are hit #27
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638bc7d61dc624a5e1750026d76a4dfe1bc55f874bdb6ef3182f4df0965d8fcf59cce9f682785d21cba1e09f0f72789c18a065d3f81d8be5ace00c2cf378e2f8f75512f79c7e368684f0dad2929e2c8faa39b9c8d20df0a1b4af486b91ac2a67d7bbb7c89254a74c0bf3212e9cbab4d88a4ab554f8664a513a058f0ef5f9File filter
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