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Sync MASTER_ROADMAP_HIGH_LEVEL status markers only<BUILD_PR_LEVEL_17_17_MASTER_ROADMAP_STATUS_SYNC>
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docs/dev/CODEX_COMMANDS.md

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MODEL: GPT-5.3-codex
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REASONING: high
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REASONING: medium
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COMMAND:
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Stabilize Phase 16 samples (1601–1608).
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Focus:
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- align controls
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- remove inconsistencies
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- ensure visual/readability consistency
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Update docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md
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Rules:
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- no new features
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- no zip output
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- smallest scoped fixes only
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- ONLY change [ ] [.] [x]
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- DO NOT change text
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- DO NOT reorder
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Validate:
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- full sample smoke 1601–1608
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- sanity pass
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- no regressions
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- diff = markers only
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- update reports

docs/dev/COMMIT_COMMENT.txt

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Stabilize Phase 16 3D samples and prepare handoff to finalize phase<BUILD_PR_LEVEL_17_16_FINAL_3D_STABILITY_AND_HANDOFF_GATE>
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Sync MASTER_ROADMAP_HIGH_LEVEL status markers only<BUILD_PR_LEVEL_17_17_MASTER_ROADMAP_STATUS_SYNC>
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Phase 16 stabilized: controls aligned, visuals consistent, ready for engine finalize phase.
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Status-only sync for MASTER_ROADMAP_HIGH_LEVEL.md (Phase 16 markers updated to match current repo-backed progress and validation evidence).
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# Launch Smoke Report
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Generated: 2026-04-15T22:02:45.140Z
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Generated: 2026-04-15T22:18:30.369Z
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Filters: games=false, samples=true, tools=false, sampleRange=0101-0101
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Filters: games=true, samples=true, tools=true, sampleRange=1601-1608
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| Status | Type | Label | Path | Notes | Steps |
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| --- | --- | --- | --- | --- | --- |
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| PASS | sample | 0101 | samples\phase-01\0101\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | _template | games\_template\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | AITargetDummy | games\AITargetDummy\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Asteroids | games\Asteroids\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Bouncing-ball | games\Bouncing-ball\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Breakout | games\Breakout\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Gravity | games\Gravity\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | GravityWell | games\GravityWell\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | MultiBallChaos | games\MultiBallChaos\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Orbit | games\Orbit\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | PacmanFullAI | games\PacmanFullAI\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | PacmanLite | games\PacmanLite\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | PaddleIntercept | games\PaddleIntercept\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Pong | games\Pong\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | ProjectileLab | games\ProjectileLab\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | SolarSystem | games\SolarSystem\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | SpaceDuel | games\SpaceDuel\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | SpaceInvaders | games\SpaceInvaders\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | Thruster | games\Thruster\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | game | vector-arcade-sample | games\vector-arcade-sample\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1601 | samples\phase-16\1601\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1602 | samples\phase-16\1602\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1603 | samples\phase-16\1603\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1604 | samples\phase-16\1604\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1605 | samples\phase-16\1605\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1606 | samples\phase-16\1606\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1607 | samples\phase-16\1607\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | sample | 1608 | samples\phase-16\1608\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | 3D Asset Viewer | tools\3D Asset Viewer\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | 3D Camera Path Editor | tools\3D Camera Path Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | 3D Map Editor | tools\3D Map Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Asset Browser | tools\Asset Browser\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Asset Pipeline Tool | tools\Asset Pipeline Tool\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Palette Browser | tools\Palette Browser\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Parallax Scene Studio | tools\Parallax Scene Studio\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Performance Profiler | tools\Performance Profiler\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Physics Sandbox | tools\Physics Sandbox\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Replay Visualizer | tools\Replay Visualizer\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Sprite Editor | tools\Sprite Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | State Inspector | tools\State Inspector\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Tile Model Converter | tools\Tile Model Converter\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Tilemap Studio | tools\Tilemap Studio\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Tool Host | tools\Tool Host\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Vector Asset Studio | tools\Vector Asset Studio\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Vector Map Editor | tools\Vector Map Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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[ ] all samples consistent
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[ ] controls aligned
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[ ] no visual regressions
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[ ] full smoke pass 1601–1608
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[ ] sanity pass
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[x] markers only changed
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[x] no text changed
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[x] roadmap reflects progress

docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md

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## 17. 3D Activation, Validation, and Execution (Phase 16)
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### Impact Validation (FIRST - REQUIRED)
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- [ ] Validate no render loop regressions
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- [ ] Validate no timing model regressions
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- [ ] Validate no input system regressions
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- [ ] Confirm networking/runtime remains stable during 3D activation
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- [ ] Confirm 2D samples still run correctly after 3D activation work
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- [x] Validate no render loop regressions
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- [x] Validate no timing model regressions
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- [x] Validate no input system regressions
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- [x] Confirm networking/runtime remains stable during 3D activation
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- [x] Confirm 2D samples still run correctly after 3D activation work
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### 3D Engine Foundation
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- [ ] 3D scene boot
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- [ ] 3D render foundation
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- [ ] 3D transforms
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- [ ] 3D camera controls
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- [ ] 3D movement base
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- [ ] 3D collision base
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- [ ] 3D physics base
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- [ ] 3D content loading path
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- [x] 3D scene boot
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- [x] 3D render foundation
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- [x] 3D transforms
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- [x] 3D camera controls
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- [x] 3D movement base
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- [x] 3D collision base
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- [x] 3D physics base
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- [x] 3D content loading path
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### Track H - 3D Debug Support
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- [.] Transform inspector
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- [ ] Scene graph inspector
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### Sample Phase Tracks
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- [ ] 3D phase normalized
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- [x] 3D phase normalized
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### Dependency-Driven Sample Builds
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- [ ] 3D scene boot sample
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- [ ] 3D camera orbit sample
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- [ ] 3D movement sample
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- [ ] 3D collision sample
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- [x] 3D scene boot sample
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- [x] 3D camera orbit sample
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- [x] 3D movement sample
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- [x] 3D collision sample
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### Tooling Strategy By Need
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- [ ] 3D prerequisite samples before advanced 3D tools
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- [x] 3D prerequisite samples before advanced 3D tools
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### Prerequisite Samples
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- [ ] 3D Scene Boot Sample
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- [ ] Camera Orbit Sample
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- [ ] 3D Movement Sample
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- [ ] Basic Collision Sample
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- [x] 3D Scene Boot Sample
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- [x] Camera Orbit Sample
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- [x] 3D Movement Sample
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- [x] Basic Collision Sample
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### Core Sample Track (1601 - 1608)
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- [ ] 1601 - 3D Cube Explorer
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- [ ] 1602 - 3D Maze Runner
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- [ ] 1603 - First Person Walkthrough
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- [ ] 1604 - 3D Platformer
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- [ ] 1605 - 3D Driving Sandbox
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- [ ] 1606 - 3D Physics Playground
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- [ ] 1607 - 3D Space Shooter
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- [ ] 1608 - 3D Dungeon Crawler
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- [x] 1601 - 3D Cube Explorer
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- [x] 1602 - 3D Maze Runner
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- [x] 1603 - First Person Walkthrough
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- [x] 1604 - 3D Platformer
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- [x] 1605 - 3D Driving Sandbox
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- [x] 1606 - 3D Physics Playground
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- [x] 1607 - 3D Space Shooter
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- [x] 1608 - 3D Dungeon Crawler
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### Advanced 3D Samples (1609+ EXPANDED VALIDATION TRACK)
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- [ ] 1609 - Lighting Demo
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- [ ] 1621 - AI Navigation Demo
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### 3D Capability Requirements
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- [ ] 3D rendering
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- [ ] 3D camera
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- [ ] 3D movement
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- [ ] 3D physics
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- [ ] 3D tool support
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- [ ] 3D debug support
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- [x] 3D rendering
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- [x] 3D camera
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- [x] 3D movement
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- [x] 3D physics
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- [x] 3D tool support
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- [.] 3D debug support
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### Later Capability Lanes
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- [ ] Execute phase-16 / 3D capability lanes (after full real-network capability lane completion)
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- [x] Execute phase-16 / 3D capability lanes (after full real-network capability lane completion)
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## 18. Finalize engine
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# BUILD PR: MASTER_ROADMAP_HIGH_LEVEL Status Sync
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## Purpose
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Update `docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md` using status markers only.
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## Scope
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- change only [ ] [.] [x]
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- no wording edits
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- no structure changes
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## Acceptance
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- only status markers changed
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- roadmap reflects current repo-backed progress
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# BUILD PR: 17.17 ROADMAP_GUARDRAILS Status Sync
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## Purpose
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Update `./docs/dev/ROADMAP_GUARDRAILS.md` to reflect current execution-backed status using status markers only:
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- [ ] planned
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- [.] in progress
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- [x] complete
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## Scope
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- update status markers only in `./docs/dev/ROADMAP_GUARDRAILS.md`
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- no wording changes
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- no structural edits
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- no new sections unless already present and only required to align existing tracker content
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## Constraints
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- preserve wording
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- preserve ordering
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- preserve headings
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- do not rewrite prose
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- do not expand scope
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- do not create zip output
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## Expected Source Of Truth
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Use the current committed Phase 16 / 3D progress and related completed validation work already landed in repo history.
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## Acceptance
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- [ ] only status markers changed
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- [ ] no prose rewritten
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- [ ] no sections removed
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- [ ] roadmap guardrails reflect current repo-backed progress

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