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6461809
[content automatically redacted] touching PlatformDependent folder
theo-at-unity May 16, 2026
9af0f6c
[Port] [6000.3] Disable indirect draws for non-tessellated quad topol…
svens-unity May 20, 2026
02cb7ad
[6.3] fix: add missing header to gitattributes
theo-at-unity May 21, 2026
9668f21
[Port] [6000.3] [UUM-142398] Fix preview generation for graphs using …
May 21, 2026
5453585
Port/6000.3/lighting/uum 141983 apv clear on incompatible layout
belgaard May 21, 2026
857acfe
[Port] [6000.3] [VFX] Avoid access of SystemInfo during compilation
May 22, 2026
4d0f082
[Port] [6000.3] Revert "Merge PR #55837 from graphics/hdrp/fix-uum-84…
May 22, 2026
f3359cd
[Port] [6000.3] Fix APV crash caused by stale cell indices in PruneCe…
May 22, 2026
389b42e
[Port] [6000.3] Frame Debugger - Fix Preview icons broken & Memory co…
May 25, 2026
70211f3
[content automatically redacted] touching PlatformDependent folder
robinb-u3d May 26, 2026
dfced82
[Port] [6000.3] DOCG-8699 Fix color in subsurface scattering document…
May 26, 2026
84dcbb6
[Port] [6000.3] [UUM-142661] Fix HDRP post-processing volume override…
May 27, 2026
4f7120a
[Port] [6000.3] [UUM-141627][6000.6][URP 2D] Fix picking for sprites …
May 29, 2026
5d392b4
[Port] [6000.3] [HDRP] Fix motion blur min-velocity sentinel leak (U…
May 29, 2026
23919f8
[Port] [6000.3] [UUM-143038] Fix NRE in ReAllocateOffscreenUIColorBuf…
May 29, 2026
711e5ba
[Port] [6000.3] [UUM-142884] Fix HDR UI overlay missing when path tra…
mseonkim-unity May 30, 2026
091b822
[Port] [6000.3] docg-8792: Restructure Block Node documentation into …
May 30, 2026
e25bb72
[Port] [6000.3] DOCG-8860 Fixed a typo in HDRP docs
Jun 3, 2026
c8b1b45
[Port] [6000.3] [UUM-141781][6000.6][URP 2D] Fix Lens Flare NaN error…
kennytann Jun 3, 2026
9660ec1
[Port] [6000.3] Reference updates for Shader Graph side features due …
Jun 4, 2026
1a12607
[Port] [6000.3] Fix UUM-137798: Update obsolete useRendererSilhouette…
Jun 5, 2026
11ecc61
[Port] [6000.3] Fix UUM-132563: Add icons for Light2D and Shadow Cast…
Jun 8, 2026
edd1851
[Port] [6000.3] [HDRP][Docs] Fix missing Preset M and broken preset t…
Jun 8, 2026
687afec
[Port] [6000.3] Fix artifacts of applied rotational reflection probe
Jun 9, 2026
fa7b832
[Port] [6000.3] docg-7653: Fix obsolete Master Node references in Sha…
Jun 9, 2026
f5514fd
Update dependency automation-tooling/win11-22H2-x64-azure-nvidia-unit…
Jun 11, 2026
e9fd81d
[Port] [6000.3] VFXSG: Particle Shaders Improvements
Jun 11, 2026
dd3a91e
[Port] [6000.3] [UUM-141977] Fix Shader Graph gradient picker undo/re…
Jun 11, 2026
7fc4e72
[Port] [6000.3] [UUM-143233] Make Shader Graph's node search window c…
Jun 11, 2026
178c0a6
[Port] [6000.3] [VFX] Fix Collision with SDF jitter in rest state
Jun 12, 2026
ee090c4
[6.3] HDRP: Fix VT pragma usage
Olof-AV Jun 12, 2026
52d222b
[Port] [6000.3] docg-8402: Use the Flipbook Player with a ShaderGraph…
Jun 13, 2026
1d5fae2
Avoid breaking the Build in CI.
alex-vazquez-unity3d Jun 13, 2026
39cf3f8
[Port] [6000.3] Fix material leak in VrsResources.DisposeResources()
Jun 13, 2026
7e4a5f4
[Backport] [HDRP] Set proper settings for handheld devices for HDRP T…
remi-chapelain Jun 16, 2026
de102ac
[Port] [6000.3] Better Hash calculation for Vectors
svc-reach-platform-support Jun 16, 2026
99177b1
[Port] [6000.3] [UUM-143777] Fix APV with probe occlusion, L2 and sha…
svc-reach-platform-support Jun 16, 2026
b51e3b4
[Port] [6000.3] UUM-145389 : Fix issues when reassigning the same APV…
svc-reach-platform-support Jun 25, 2026
20f11e9
[Port] [6000.3] [UUM-144446] Fixed VFX operator reciprocal docs
svc-reach-platform-support Jun 25, 2026
572e794
[Port] [6000.3] [UUM-141000][6000.6][URP 2D] Fix quality settings not…
svc-reach-platform-support Jun 26, 2026
05f9ba2
[6000.3] Fixed a memory leak issue in URP standalone player builds th…
mbasavaraju-rythmos Jun 26, 2026
4d6a75f
[Port] [6000.3] Exposed serialized m_NumIterationsEnclosingSphere
svc-reach-platform-support Jun 30, 2026
ff1e141
Backport UUM-145855 to 6000.3
alexandret-unity Jun 30, 2026

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