Docs: Addressables local→remote dependency example#67
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SkowronskiAndrew merged 7 commits intomainfrom Apr 24, 2026
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Add SQLite example query and narrative for finding explicit addressables in locally classified bundles that depend on explicit addressables in remote bundles, using build layout JSON from analyze. Update addressables-build-reports schema notes and cross-link to the example. Made-with: Cursor
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Pull request overview
Adds a new documentation example for querying UnityDataTools Analyze SQLite output to detect Addressables where local bundles depend on remote bundles, and cross-links it from the Addressables build report schema docs.
Changes:
- Added an
analyze-examples.mdSQL example for finding local→remote explicit/implicit Addressables dependencies (classified via bundleload_path). - Corrected/clarified several Addressables build report schema table/column names in
addressables-build-reports.md. - Added a cross-reference section in
addressables-build-reports.mdpointing readers to the new example.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 5 comments.
| File | Description |
|---|---|
| Documentation/analyze-examples.md | Adds a local→remote dependency query example and CLI steps for producing/querying the SQLite DB. |
| Documentation/addressables-build-reports.md | Fixes schema table/column naming in docs and links to the new local→remote dependency example. |
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Agent-Logs-Url: https://github.com/Unity-Technologies/UnityDataTools/sessions/207f681d-5a09-499e-a211-392788476d75 Co-authored-by: timt-unity3d <13207430+timt-unity3d@users.noreply.github.com>
SkowronskiAndrew
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Apr 24, 2026
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SkowronskiAndrew
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Thanks. Adding examples based on real use cases definitely helps toward better exposing what can be done using the Addressables build history data!
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Summary
Adds documentation for querying UnityDataTools Analyze output on Addressables Report JSON: find addressables whose bundles are classified as local (via \load_path) that depend on addressables in remote bundles.