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Warpkeep Assets

Public, checksum-addressed source and archive material for Warpkeep.

This archive traces Genesis 001 from solitary keeps toward a lived-in frontier: castle foundations, Hegemony Marks, caravans and supply lines, and the forests, farms, mines, and quarries that may one day sustain the Realm. A release here means preserved, provenance-tracked, and reviewable—not necessarily integrated or playable in Warpkeep.

Integration notes below describe what each asset release itself authorized or asserted when it was published. See the Warpkeep repository for the current live runtime.

Warpkeep — The Core faction crest

The Core faction crest

The 2026-08-03 identity release establishes the first visual mark for The Core, Warpkeep's machine-intelligence faction. The supplied 1024×1024 transparent PNG is preserved byte-for-byte as the canonical master. Safe-padded 1024, 512, and 256px runtime PNGs prevent edge clipping under UI filtering, while the complete kit also carries 128/64px PNGs, lossless WebP derivatives, an alpha mask, checksums, and presentation previews.

Canonical source Recommended runtime Mobile variants
Exact 1024px RGBA master Safe-padded 512px PNG 256, 128, and 64px PNGs

Download The Core faction crest · manifest · provenance · transparent preview

This asset release records visual identity and runtime candidates; it does not by itself assert current integration in Warpkeep.

Warpkeep Hegemony Citizens — Keep Services & Orders

Hegemony keep citizens

The 2026-08-03 citizen release adds eight game-ready keep inhabitants with clear professions, civic-order roles, and two exotic mounts. Every citizen ships with four mobile-first LODs, close-LOD rigging, editable Blender source, runtime manifests, portraits, map previews, and package checksums. The supplied QA report records 73/73 checks passed.

Keep role Type Distinctive read
Ember Lamplighter Civilian Tall lantern pole and ember workwear
Cistern Warden Civilian Broad water carrier with bucket yoke
Chirurgeon-Apothecary Civilian Herb frame and practical apron
Bell Herald Civilian Lean town messenger with handbell
Ward Peacekeeper Civic order Baton, close-LOD crest shield, and dark armor
Basilica Warden Church order Mitre, formal robes, and crozier
Emberfoot Courier Mounted civilian Dispatch rider on a giant jackrabbit
Shellback Shrine Tender Mounted civilian Shrine keeper on a giant tortoise

The package contains 32 runtime GLBs, 9 editable Blender sources, four LODs per citizen, Idle/Walk/Work/Greet actions, and 21- or 29-joint rigs for walking and mounted roles. The official Hegemony crest is deliberately limited to the Ward Peacekeeper shield at close LODs for visual clarity.

Download the Hegemony keep citizens · manifest · provenance · sanitization audit

Citizen gallery

Release overview Full high-resolution lineup
Hegemony keep citizens overview All eight Hegemony keep citizens

Both exact-render review images are included in this patch: a 2400×960 release overview and a 2600×1700 full lineup.

The category overview mirrors the Unit Corps presentation while preserving the current citizen renders exactly.

Warpkeep Hegemony Unit Corps

Hegemony unit corps

The 2026-08-03 unit release adds a complete first Hegemony field force: 12 game-ready units across infantry, ranged, and cavalry families. Every unit ships with four mobile-first LODs, close LOD rigging, editable Blender source, runtime manifests, previews, and package checksums. The supplied QA reports record 173/173 checks passed.

Corps Units Production GLBs Rig and actions
Infantry — Bulwark, Legionary, Vanguard, Honor Guard 4 16 21 joints; Idle, Walk, Attack
Ranged — Longbow Warden, Dusk Ranger, Astral Magister, Rift Battlemage 4 16 21 joints; Idle, Walk, Attack, Special
Cavalry — Dusk Outrider, Astral Lancer, Horseguard, Imperial Cataphract 4 16 49 joints; Idle, Walk, Attack, Special

Download the Hegemony unit corps · manifest · provenance · sanitization audit

Unit gallery

Infantry Ranged Cavalry
Hegemony infantry lineup Hegemony ranged lineup Hegemony cavalry lineup

Warpkeep 3D Asset Library

Current 3D production library

The 2026-08-02 inner-keep library gathers the current Blender and runtime work into one verified handoff: 152 distinct assets, 604 production GLBs, six inspection catalogues, 74 Blender containers, 364 previews, four-level LOD families, and the exact-texture Hegemony banner collection.

Collection Assets Production GLBs
Town items — flora, fixtures, banners, and hardscape 52 208
Wooden palisade modules 28 112
Stone ruins and monuments 24 96
Inner-keep trees 22 88
Fantasy tree expansion 20 80
Buildings — cathedral, barracks, mill, goldworks, stoneworks, lumber camp 6 20

Download the complete verified library · manifest · provenance · sanitization audit

Production gallery

Town items Town items — 52 props Hegemony banner stands Exact-crest Hegemony banner stands
Wooden palisades Wooden palisade kit — 28 modules Stone ruins and monuments Stone ruins and monuments — 24 assets
Inner-keep trees Inner-keep trees — 22 variants Fantasy trees Fantasy tree expansion — 20 variants
Grand Covenant Cathedral Grand Covenant Cathedral City barracks City barracks
Lumber camp Lumber camp City mill City mill
City goldworks City goldworks City stoneworks City stoneworks

Repository map

  • releases/ — trusted attachment manifests and checksum sidecars
  • manifests/ — source inventories and preparation records
  • provenance/ — authorization, history, and license boundaries
  • previews/ — lightweight Git-tracked visual catalogues
  • scripts/ and tests/ — fail-closed release verification

Creation disclosure

Most assets in this archive were substantially authored, prepared, or refined with Codex using OpenAI's GPT-5.6 Sol model at Ultra reasoning effort, under human direction and review. Some individual assets also use other tools or generation services; each set's dated provenance record remains the source of truth for its specific production history. This disclosure describes the creation process only. It does not change any license, ownership, attribution, or trademark boundary.

License

Warpkeep-Assets is a mixed-license archive. The repository's project-authored verification software uses the same Apache-2.0 software license as the main Warpkeep repository. Creative assets are not automatically covered by Apache-2.0: the stone-letter title set and Hegemony Mark artwork are expressly licensed under CC BY 4.0, while other deposits keep the archive-only, original, or unresolved terms recorded for their set.

Read the root LICENSE for the plain-language map and ASSET-LICENSES.md for exact per-release scope. The main project's licensing policy and runtime asset inventory explain how these materials are treated when integrated into Warpkeep.

Large masters do not live in normal Git history. They are published as immutable, tag-specific GitHub Release attachments with exact byte counts, SHA-256 checksums, safe-path manifests, provenance, and license boundaries. Warpkeep commits the optimized files required at runtime; players never depend on GitHub Release downloads while using the game.

Asset releases

  • the-core-faction-crest-2026-08-03 — exact supplied 1024px transparent master for The Core faction, three individually downloadable safe-padded runtime PNGs, a complete 15-file source/runtime kit, checksums, public provenance, and a two-image Git-tracked gallery
  • hegemony-citizens-keep-services-2026-08-03 — eight game-ready Hegemony keep citizens, including two civic orders and two exotic mounted roles, with 32 four-LOD runtime GLBs, 9 privacy-sanitized editable Blender sources, 21 PNGs, 73/73 QA checks, package manifests, nested checksums, public provenance, and a Git-tracked two-image release gallery
  • hegemony-unit-corps-2026-08-03 — twelve game-ready Hegemony infantry, ranged, and cavalry units with 48 four-LOD runtime GLBs, 15 privacy-sanitized editable Blender sources, 39 PNGs, package manifests, nested checksums and license notices, public provenance, and a Git-tracked four-image gallery
  • inner-keep-3d-asset-library-2026-08-02 — complete privacy-sanitized inner-keep production snapshot: 152 assets, 610 total GLBs, 74 Blender containers, 364 PNGs, checksums, public provenance, and a 12-image Git-tracked production gallery
  • title-stone-letters-2026-07-12 — six source stone-letter GLBs and the optimized high/compact WARPKEEP title assemblies
  • hegemony-mark-2026-07-13A Mark — the Hegemony’s main in-game currency. Includes presentation and transparent source PNGs, Git-tracked previews, checksums, public provenance, and CC BY 4.0 licensing effective from Warpkeep v0.3.0.
  • hegemony-supply-wagon-2026-07-14 — descriptively labeled Hegemony horse-drawn field supply wagon reference. Includes the source PNG, Git-tracked preview, checksums, public provenance, and explicit public-archive authorization without a separate open-license grant.
  • hegemony-supply-wagon-3d-2026-07-14 — expanded Hegemony supply-wagon 3D source set with a polished GLB, two exact no-telescope aliases, and a path-sanitized Blender 5.2 source, packaged with checksums, public provenance, and the same no-separate-open-license boundary.
  • hegemony-worker-3d-2026-07-14 — supplemental Hegemony worker game-unit 3D set retaining exact WorkerHegemony.glb naming with a path-sanitized Hegemony_Worker_1.blend; internal scene metadata identifies a no-telescope horse-drawn wagon-family unit. Includes checksums, public provenance, and no separate open-license grant.
  • hegemony-frontier-keep-3d-2026-07-14 — supplied Hegemony Frontier Keep and Main Castle 3D source set with byte-exact GLBs, path-sanitized Blender source/backup derivatives, checksums, and public provenance; no separate open-license grant.
  • hegemony-emblem-2026-07-14 — supplied pixel-art Hegemony emblem PNG with checksums and public provenance; no separate open-license grant.
  • hegemony-main-castle-lods-0.3.5-2026-07-15 — freshest supplied modeled Hegemony Main Castle high/balanced/compact LODs, explicitly aimed at the Warpkeep Alpha 0.3.5 patch; the asset release itself made no runtime-integration or separate-open-license claim.
  • hegemony-main-castle-image-references-2026-07-16 — three supplied Hegemony Main Castle visual references (transparent render, presentation render, and castle UI reference), preserved byte-exact under descriptive names with C2PA metadata retained where supplied.
  • hegemony-castle-landscape-base-lods-runtime-2026-07-16 — supplied runtime-designated Castle LandscapeBase high/balanced/compact LODs intended as the shared base beneath each castle; exact basenames preserved. That asset release did not itself assert runtime integration.
  • gold-mine-node-lods-runtime-2026-07-18 — supplied Gold Mine Gathering Node High/Balanced/Compact runtime LODs for GatheringNodes/Gold; exact basenames and manifest preserved. That asset release did not itself assert in-game integration.

The release catalog is in releases/, detailed source metadata is in manifests/, and public provenance is in provenance/.

Audit artifacts

Audit reports are Git-tracked technical snapshots rather than runtime assets or Release attachments. Raw private evidence, private communication-platform identifiers, and private attachment metadata are not part of the public archive; public deployment/provenance coordinates remain in the manifest for reproducibility.

Verification

Download all attachments for a release into one directory, then run:

python3 scripts/verify_release.py \
  --manifest releases/title-stone-letters-2026-07-12/manifest.json \
  --asset-dir /path/to/downloads

Use a manifest from a trusted repository commit. If its SHA-256 was obtained through a separate trusted channel, pin it with --manifest-sha256; checksums prove integrity against that manifest, not the identity of whoever supplied it.

The verifier requires the release checksum sidecar and rejects unsupported media types, wrong bytes, non-regular files, malformed PNG metadata, unexpected ZIP entries, unsafe paths, symlinks, duplicates, control characters, oversized or excessively compressed archives, malformed GLB headers, and malformed Blender containers. Zstandard-compressed .blend and .blend1 verification requires the zstd CLI; compressed input, decompressed output, and verifier runtime are bounded, and verification fails closed if the tool is unavailable. Rerun the manifest's pinned glTF semantic validation before deriving new runtime assets.

Boundaries

  • Never add large source/master binaries to this repository's Git history.
  • Never use release attachments as a runtime CDN.
  • Do not infer ownership from repository presence, filenames, generation tools, or supplied attachments.
  • Keep unresolved and externally governed material under its existing terms; do not sweep it into the title set's license.
  • Preserve exact tag, attachment name, byte count, and SHA-256 in every downstream preparation script.

See LICENSE for the repository-wide map and ASSET-LICENSES.md for the per-set license scope.

Logging Camp Wood Gathering Node runtime LODs

  • Release: logging-camp-node-lods-runtime-2026-07-18
  • Identity: warpkeep.logging-camp-node (GatheringNodes/Wood)
  • Package: three supplied High/Balanced/Compact GLBs plus the exact supplied runtime manifest.
  • Status at publication: runtime-designated deposit; the asset release did not itself assert in-game integration.

Warpkeep Trees runtime bundle

  • Release: trees-runtime-bundle-2026-07-18
  • Package: verifier-compatible outer archive preserving the exact supplied Warpkeep_Trees_Runtime_Bundle_2026-07-18.zip as a nested source entry.
  • Contents: 22 tree assets, 66 GLBs, 22 runtime manifests, and three LODs per asset.
  • Status at publication: runtime handoff deposit; the asset release did not itself assert in-game integration.

Royal Harvest Windmill Food Gathering Node runtime LODs

  • Release: wheat-farm-node-lods-runtime-2026-07-18
  • Identity: warpkeep.wheat-farm-node (GatheringNodes/Food)
  • Package: three supplied High/Balanced/Compact GLBs plus the exact supplied runtime manifest.
  • Status at publication: runtime-designated deposit; intentional ground-embedded field rocks are documented by the supplied contract. The asset release did not itself assert in-game integration.

Grand Stone Quarry Gathering Node runtime LODs

  • Release: stone-quarry-node-lods-runtime-2026-07-18
  • Identity: warpkeep.stone-quarry-node (GatheringNodes/Stone)
  • Package: three supplied High/Balanced/Compact GLBs plus the exact supplied runtime manifest.
  • Status at publication: runtime-designated deposit; visual-clearance contract recorded as passed. The asset release did not itself assert in-game integration.

Lowlands Rabbit Runtime + UI Bundle

  • Release: rabbit-runtime-ui-bundle-2026-07-30
  • Identity: warpkeep.environment.wildlife.rabbit (Environment/Wildlife)
  • Package: privacy-sanitized distribution copy of the supplied Rabbit runtime/UI ZIP; seven embedded PNG local-path metadata chunks removed while decoded pixels and intended runtime payload bytes were preserved.
  • Status: visual-only archive; current in-game integration not asserted. High/Balanced rigged GLBs retain the documented non-root skinned-mesh validator warning.

Hegemony Empire admission request button sound

  • Release: hegemony-empire-admission-request-button-sound-2026-07-30
  • Asset: Hegemony_Empire_Admission_Request_Button.mp3
  • Role: sound for the button to request Hegemony Empire admission (hegemony-empire-admission.request)
  • Format: MP3, 48 kHz stereo, 192 kbps, 2.0 seconds; current in-game integration not asserted.
  • The supplied upload had an .ogg suffix but contained MP3 bytes; exact audio bytes are preserved under the correct public .mp3 filename.

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The provenance-tracked visual archive for Warpkeep — castles, resources, and a living Farcaster frontier.

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