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27 changes: 8 additions & 19 deletions _willow2_mods/MapLoader.md → _willow2_mods/maploader.md
Original file line number Diff line number Diff line change
@@ -1,26 +1,15 @@
---
author: juso
coop_support: Unknown
dependencies: []
download: https://github.com/juso40/bl2sdk_Mods/raw/master/MapLoader/MapLoader.zip
legacy: true
license:
name: MIT
url: https://choosealicense.com/licenses/mit
redirect_from:
- /mods/MapLoader/
supported_games:
- BL2
- TPS
title: MapLoader
urls:
Issues: https://github.com/juso40/bl2sdk_Mods/issues
Source Code: https://github.com/juso40/bl2sdk_Mods/
version: 1.4.3
pyproject_url: https://raw.githubusercontent.com/juso40/bl2sdk-mods/refs/heads/main/maploader/pyproject.toml
---
Allows the use of custom map files created by the MapEditor.
To add/remove a custom map simply place/remove the .json map file into/from the directory.
Each map file has its own Options/Mods entry that you can either enable or disable.
Because loading in and creating hundreds of new objects takes time, this mod will increase your Loading screen times.
If you absolutely can't live with ~4 additional seconds of Loading, check out the Options>Mod Menu.
This mod comes with an optional ``Threaded Loading`` option. Enabling this option will remove any additional loading screen time,instead the custom map changes will load in over time.
This mod comes with an optional ``Threaded Loading`` option. Enabling this option will remove any additional loading screen time,instead the custom map changes will load in over time.

## How to install this mod?
Unpack the .zip and install as a regular mod. It needs to be a folder instead of .sdkmod to read the custom map .json files

## How do I add new map files?
Inside the mods folder is a `maps` folder, place your map .json in there and toggle them on in game in the maploaders mod options.