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Releases: cev-api/Wurst7-CevAPI

Wurst 7.54 CevAPI (MC26.2, 26.1.2 & 1.21.11) v0.56

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@cev-api cev-api released this 25 Jun 05:44

Release Notes

New Hacks

Untouchable

  • Auto-dodges combat threats by teleporting to nearby safe positions
  • Reacts to mace swings, sword/axe users, spear throws, hostile mobs, arrows, and charging creepers
  • Dodge types individually toggleable: maces, swords, axes, spears, hostile mobs, arrows, creepers
  • Only primed spears - only reacts when a spear is actually ready to land
  • Keep distance - stays at a minimum distance from nearby players, even without an attack
  • Auto distance on damage / Auto distance on totem pop - auto-creates space after taking a hit or popping
  • Keep distance mode - Always, or only while actively dodging
  • Move pause mode - suppresses dodging when you're deliberately moving toward target
  • Avoid drops - won't teleport you off ledges
  • Sliders: player distance (3–16), detection range (6–32), reach allowance (3–10), prediction (1–10 ticks), teleport distance (1–12), vertical scan (0–8), teleport packets (1–10), teleport cooldown (1–10 ticks)

DamageESP

  • Floating damage numbers above players and mobs
  • Players only toggle - show players only, or players + mobs
  • Sliders: text size (0.25–3.0), fade time (6–80 ticks), opacity (10–100%)
  • Custom text color

EntityCount

  • Per-chunk entity counter with on-screen labels
  • POV mode counts chunks in front of you; 360° counts all around
  • Chunk range slider (1–64, shown as NxN chunk grid)
  • Only above threshold - hides labels below a configurable count
  • Hide zero, Highlight highest, Show lazy chunks

UseItemSpam

  • Repeatedly uses your selected item
  • Togglable per item type: crossbow, bow, throwables, consumables, utility items, or all
  • Delay slider (0–20 ticks)
  • Correct sequence - uses current prediction sequence for anti-cheat compatibility
  • Require right click - only spams while holding use

RemoteEnderChest

  • Opens your ender chest anywhere, no physical chest needed
  • Configurable toggle key (default: left alt)
  • Swap inventory key - pressing E opens the linked ender chest instead of inventory

PearlDrop

  • Automated ender pearl dropping into bubble columns or honey blocks for stasis chambers
  • Simulates pearl trajectories to find valid landing positions
  • Supports both bubble column and honey block setups

ProjectileESP

  • Dedicated ESP for projectiles (arrows, tridents, snowballs, eggs, pearls, etc.)
  • Include arrows toggle - turn off to declutter and only show thrown items
  • Shows ownership of projectiles
  • Color modes: Fixed, Rainbow, By owner (you/player/mob), By type
  • Box size: Accurate or Fancy mode

BlockOverlay (replaces the old Overlay hack)

  • Selection Overlay - customizes the block outline when looking at a block
  • Break Progress Overlay - customizes the mining progress animation
  • Independent settings for each mode
  • Selection color picker with HSV support
  • Break start color → end color transition with solid-color override
  • Fill toggle - wireframe-only or filled box per mode
  • Opacity slider per mode (5%–100%)
  • Rainbow mode with speed control (0.01×–2×) per mode
  • Pulse mode with speed control (0.01×–10×) per mode
  • Glow mode - 4-layer concentric pulsating shells + shimmer effects + corner rays, with intensity slider
  • Through-walls toggle per mode
  • Selection overlay uses the block's actual hit shape (slabs, stairs, fences, etc.)
  • Replaces vanilla's dark-grey selection box when enabled

Modified Hacks

AutoChat

  • Now an AI-driven subsystem with OpenAI, DeepSeek, and Ollama support
  • Prompt editor GUI for editing prompts in-game
  • Prompt manager - maintains prompt state across sessions
  • Model override manager - select/override the AI model from ClickGUI or Navigator
  • Default preset updated for the new behavior

PacketTools (AdvancedPacketTool)

  • Expanded into a full packet inspection suite with logging, denial, and delay modes
  • Packet dumping with filtering by direction and type
  • Decode-coverage tracking - shows which packet types have been seen
  • Entity lifecycle tracking via packets
  • Verbose mode with human-readable output and flush interval settings
  • File output option

Owner Resolution (shared across hacks)

  • Centralized OwnerResolver utility - MobOwners, PearlESP, and ItemHandler all use the same owner lookup
  • Resolves player names via UUID with fallback to "???" for unknown owners
  • Handles tameable animals, horses, projectiles, and ownable entities
  • ProjectileOwner standalone hack removed - its logic is folded into OwnerResolver

MaceDMG

  • Tracks timing, hit conditions, and combat state for mace use
  • AttributeSwap updated alongside for proper attribute swapping
  • Greater protection against fall damage

ChestSearch

  • Deeper item-stack support
  • Able to highlight which item you searched for when you open the chest
  • Added container-screen and mouse-preview integration (like ShulkerToolTips)

HackList / TooManyHax / Navigator

  • HackList UI and feature-button layout cleaned up
  • Navigator feature rendering fixed - primary enable/disable button stays visible, no weird transparent backgrounds/glitches
  • Optionally disable Navigator's background overlay
  • TooManyHax and presets updated for newer cheat behavior

AutoFly

  • Reworked movement timing and path behavior
  • Better chunk following
  • Better decisions about when to fly and how to stay stable

AutoBuild

  • .autobuild <template> command - select a template by name and enable AutoBuild

GameStats

  • Expanded HUD with more session data and better presentation

ItemESP

  • Better item tagging and ItemHandler interaction
  • Shelf blocks added to supported item-visibility path
  • Defaults refreshed in recommended preset

ItemHandler

  • Expanded support for owned entities, projectiles, crafted-entity detection
  • Shelf support added
  • Uses shared OwnerResolver

Friends

  • Hardened friend lookup for more reliable detection across friend-aware hacks

AltManager

  • Microsoft login handling and success/failure screens improved
  • GUI access and join-screen logic updated

BookBot

  • File and Random modes; Random mode supports ASCII, UTF8, and PaperMC character profiles
  • Pages slider (1–100) and Characters slider (1–1024)
  • NBT handling fixed - book content written before the edit packet is sent
  • Sign, Drop after write, Auto-craft, Word wrap, Save to file toggles
  • Signing state cleaned up - unsigned books not reused after sign is toggled off
  • Reliably makes 300.5kb books

Waypoints

  • Waypoint editor cleaned up
  • Line distance handling improved
  • Line targeting uses more precise angle-based checks

MobHealth / HealthTags

  • Shared scaling through EntityHealthRenderer
  • Overlay can optionally scale with name tags
  • HealthTags no longer tags the local player

ClientChatOverlay

  • Now handles clickable component actions (26.x Only)
  • Friend ping messages and transport messages can be routed/suppressed
  • Wrapping preserves style and click targets

EnchantmentHandler

  • Major logic expansion - more inventory/slot-state cases handled
  • Improved sorting and highlighting
  • Screens and settings updated

MobESP

  • Last attacker tracer - tracer to the mob that last damaged you
  • Charging creeper tracer - flashing tracer for creepers about to explode
  • HackList count display option

NbtSizeCounter

  • Expanded from NBT counting into broader item/chunk visibility tooling

OfflineSettings

  • Refreshed offline join/disconnect flow

OppStats

  • Now records recent equipment changes, not just current snapshot
  • Detailed player view shows gear-change history

PacketDelay

  • On-screen status overlay showing queue size, direction mode, remaining delay, and S2C/C2S breakdowns

PearlESP

  • Stasis chamber owner display - shows owner name above pearls in stasis
  • Separate stasis ESP color and flash option
  • Chat alerts and sound alerts
  • Uses shared OwnerResolver for owner lookup

RoofESP

  • Sticky area mode fixed - re-anchors correctly when you move outside scan radius

XCarry

  • Able to auto de-populate the 2x2 slots to avoid accidentally losing items

Removed

ProjectileOwner - absorbed into shared OwnerResolver (all owner features still work, just not as a standalone hack)
Overlay → replaced by BlockOverlay
SpectatorMonitor → replaced by StaffMonitor

  • Monitors gamemode switching (survival ↔ creative ↔ adventure ↔ spectator)
  • Hidden player alerts - detects visible entities missing from the tab list
  • Hidden staff alerts - alerts when staff-named players appear, loaded from per-server .txt files
  • Chat alerts and configurable sound alerts (16 note block sounds, adjustable volume)
  • Ignore self toggle

NiceWurst

  • Added PearlDrop, ProjectileESP, DamageESP, EntityCount, RemoteEChest, UseItemSpam
  • Added proper Modrinth versioning and update support

Other

  • 26.2 compatibility pass - mixins, rendering, settings, and test infra updated for MC 26.2
  • Recommended default preset refreshed across multiple commits
  • World-text rendering batched - reuses buffers for performance with ESP-heavy hacks
  • Render utilities refactored for newer overlay/ESP use cases

Wurst 7.54 CevAPI (MC26.1.2 & 1.21.11) v0.55

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@cev-api cev-api released this 06 Jun 15:05

New Hacks

AntiProjectile Added

  • Punches back incoming Fireball and ShulkerBullet entities before they hit you.
  • Predicts whether a projectile is actually travelling toward you before attacking it.
  • Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.

AttributeSwap Added

  • Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
  • Includes new gametest coverage for attribute-swap behaviour.

Backtrack Added

  • Delays enemy movement packets for a short configurable window after you attack them.
  • Keeps a recently attacked target's server-side position easier to hit.
  • Can pause while the target is hurt and shows queued packet count in the HackList.

EntityControl Added

  • Lets you control rideable entities without needing the usual saddle/control requirements.
  • Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.

FakeLag Added

  • Intentionally holds back movement packets in bursts, especially around nearby enemies.
  • Supports constant and dynamic behaviour modes.
  • Includes recoil-window handling after attacks and optional flush-on-attack behaviour.

MobOwners Added

  • Appends ownership information to tamed mobs, horses, and optionally projectiles.
  • Resolves player names when possible.
  • Can fall back to shortened UUIDs when the owner cannot be resolved.

InstantCommand Added

  • Runs a configured command immediately after joining a server.
  • Supports configurable commands-per-tick.
  • Strips optional leading slashes so the command can be pasted naturally.

JoinDrop Added

  • Drops selected item types shortly after joining a server.
  • Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
  • Can automatically disable itself after finishing.

StasisDetector Added

  • Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
  • Supports Overworld and End scanning.
  • Includes ESP/tracers and optional chat or sound alerts.

PotESP Added

  • Finds suspicious decorated pots and highlights them with ESP and tracers.
  • Reads full container data so hacked or malformed decorated pots can still be detected.
  • Supports optional chat and sound alerts.

SuperInstaMine Added

  • Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
  • Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.

FunCreepers Added

  • Turns creeper explosions into a colorful fireworks-style effect.
  • Can spawn fireworks, confetti-like particles, and sparkle effects.
  • Can optionally replace the normal explosion sound.

NbtFilter Added

  • Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
  • Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
  • Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
  • Added Escape Mode and hard quarantine controls for severe chunkban situations.
  • Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
  • Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.

NoGoZone Added

  • Creates areas that you can leave but cannot re-enter.
  • Renders each no-go area as a marked box or octahedron.
  • Pushes you back out if you cross into a protected zone again.

SkyBuildESP Added

  • Scans high-altitude builds in supported dimensions.
  • Highlights suspicious blocks above a configurable Y limit.
  • Supports Overworld/End filtering and optional alerts.

SourceFill Added

  • Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
  • Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
  • Supports through-wall placement logic for reachable source blocks.
  • Can optionally auto-break the placed fill block after filling the source.
  • Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
  • Can disable highlighting altogether

ProjectileOwner Added

  • Adds a ownership label to thrown entities

Modified Hacks

Friends Update

  • Completely revamped the friends system from a simple name list into a coordination/tracking feature.
  • Added friend join alerts when friends join your current server or are already online when you connect.
  • Added encrypted friend pings that whisper compact coordinate payloads to online friends.
  • Supports manual .friends ping to all online friends or .friends ping <name> for a specific friend.
  • Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
  • Added a shared ping password setting used to encrypt/decrypt friend location pings.
  • Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
  • Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
  • Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
  • Adds clickable [Add waypoint] actions to friend ping messages.
  • Added .friends waypoint <friend> <x> <y> <z> <dim> so ping locations can be converted into Waypoints.
  • PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
  • Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
  • Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
  • Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
  • The friend file loader is more tolerant of older/plain text-ish friend list data.

PlayerESP Update

  • Expanded alert details for player enter/exit detection.
  • Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
  • Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
  • Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
  • Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
  • Player enter range webhook payloads now include richer detection context and detailed target equipment.

Antisocial Update

  • Auto-leave messages now use shared player-detection formatting.
  • Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
  • Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.

WebhookAlert Update

  • Player-enter-range webhooks now use the shared detection-details formatter.
  • Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
  • Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.

AutoFly Update

  • Crosshair status can now show ETA for planned routes.
  • ETA is calculated from remaining path distance and current travel speed.
  • ETA display supports seconds, minutes/seconds, and hours/minutes formatting.

BookBot Update

  • Fixed the 296 KB NBT issue by writing WrittenBookContent directly into the held book before sending the edit packet.
  • Random mode now has explicit ASCII, UTF8, and PAPER_MC profiles.
  • Added a configurable Characters slider for random page content.
  • Fixed random/signing state so unsigned written books are not incorrectly reused after signing is turned off.

Waypoints Update

  • Added a crosshair line-distance readout for waypoint lines.
  • When you look near a visible waypoint line, the distance can be displayed under the crosshair.
  • The readout uses the waypoint color and respects waypoint fade behaviour.
  • Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
  • Added command-side support so Friends can create persistent waypoints from received friend pings.

SpectatorMonitor Update

  • Expanded beyond pure spectator-mode tracking.
  • Can monitor visible player entities that are missing from the tab list.
  • Supports staff alerts loaded from local staff lists.
  • Better distinguishes actual tab/spectator changes from noisy entity state.

MobHealth Update & HealthTags Update

  • Added a scale slider for the health overlay.
  • Health rendering now scales through the shared EntityHealthRenderer.
  • Can optionally scale with name tag
  • HealthTags no longer tries to tag the local player.

AutoBuild Update

  • Added helper methods to enumerate available template names.
  • Added template selection by name, making scripted or UI-driven template switching easier.
  • Added command plumbing through AutoBuildCmd.

ClientChatOverlay Update

  • Added support for clickable component actions inside overlay-rendered chat.
  • Clickable [Add waypoint] friend ping actions can run Wurst commands from the overlay.
  • Friend ping transport messages are detected and suppressed from user-facing chat noise.
  • Overlay wrapping now keeps enough text/style information to support click targets.

CoordLogger Update

  • Updated alongside the newer friend/wa...
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Wurst 7.53.1 CevAPI (MC26.1.2 & 1.21.11) v0.54

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@cev-api cev-api released this 09 May 17:12

UI Fix

  • Low resolution fixes for Wurst Options

Mention Update

  • Toast pop-ups on mention
  • Color highlight your name in chats
  • Pop-up and highlight for private messages

ClientChatOverlay Update

  • Fixes for Mention
  • Can now split into 3 (Wurst, Server, Chat)
  • Can change the color of chat text

AutoChat Update

  • Better understanding of whats Discord messages
  • Ignores more prompt injection attacks

AutoFly Update

  • Suppress NewerNewChunks rendering when in Chunk mode
  • Better AutoFly for Chunk mode with fine tuning settings available
    • Corridor following
    • Wall nudging and centering
    • Forward progress tracking
    • Trail end abort settings
    • Portal stop

NewerNewChunks Update

  • Able to suppress rendering in AutoFly

NoWeather Update

  • Will say in HackList what the weather is

GameStats Update

  • Displays accurate travel speed

PlayerESP Update

  • Supports pop-up alerts for player detection
  • Supports held items/armor detail for player detection
  • Supports Totem Pop alerts in chat

AutoBuild Update

  • Auto disable when finished toggle

AimAssist Update

  • Able to filter out NPCs

RenderAdjust Added

  • Recolor, fade, or remove fog and sky rendering passes via in-hack color and opacity controls.
  • Optionally hide common server-side decorative renders: scoreboards, boss bars, holograms, text/block/item displays, marker/named armor stands, item frames, paintings, and XP orbs.

Before

Before

After

After

ViewModel Added

  • Customize hand/item position and rotation for left and right hands with per-axis X/Y/Z and pitch/yaw/roll controls.
  • Per-hand opacity, hide toggle, overlay tint color and overlay opacity, plus optional artificial glint (forced enchant glint).

NewerNewChunks & Mapa FPS Fix

  • Only renders within a visible radius around the player
  • Better handling of memory
  • Settings available to adjust radius etc

HideWurst Fix

  • Restores the original Title Screen logo
  • Auto-enables HideWurst in-game if activated before game start

ClickGUI Fix

  • Better handling of popout windows from sub menus

Upstream Merge

  • Gradle wrapper update

Added New Categories

  • Added Intel & Tools

Changed Disconnect Mixins

  • Removed Useless Overlay
  • Added information about whether the disconnect/quit was from AutoLeave or AntiSocial

Added WebhookAlert

  • Sends selected client-side alerts to a Discord webhook, including:
    • Mentions
    • Player Enter Range
    • Portal Detection
    • Player Damage
    • Player Starving
    • New/Old Chunk Detection
    • Player Stopped Moving
    • Autofly Stopped
    • Unexpected Disconnect
  • Supports mention aliases, NPC filtering, travel-distance throttling for chunk alerts, and optional chat feedback when webhook delivery fails.
  • Designed for automation players who are legitimately AFK or are running MC externally in a niche configuration and need game updates.

Added OppStats

  • Tracks players per server and builds a progressive dossier with join/leave history, ping, gamemode, distance, health, absorption, armor, and held/equipped items.
  • Includes a dedicated UI, server-specific save data, and optional NPC filtering.

Stats

Added RoofESP

  • Tracks blocks and items that are not supposed to be on the nether roof
  • Bonus detection of ladders up to nether roof

Update GlobalToggle

  • Allow for priority of PortalESP + ChestESP over all other ESP's
  • Added AUTO mode for Chunk Scan Mode, allows full scan setting when you are travelling below a specified speed

Added NecoMode

  • All living entities become Neco-Arc
  • Adjustable settings to set what type of mob or if players are included or not

Before
After

Updated MobHealth & HealthTags

  • Can now toggle an armor bar
  • Can now toggle a held items and potion effect status
    • Will show a colored potion bottle representing the color of the other players status effect
    • Will show the durability of main and offhand weapons as either a % or a bar

Fun

Update WardenESP

  • Fixed text size

Fix Multiplayer/Server Mixin

  • Fixed rare bug where the page wouldn't open

Updated Wiki

https://github.com/cev-api/Wurst7-CevAPI/wiki

Wurst 7.53.1 CevAPI (MC26.1.2 & 1.21.11) v0.53

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@cev-api cev-api released this 30 Apr 12:00

Update NiceWurst

  • Added ShieldSwing
  • Added NoShieldOverlay
  • Added BedrockEscape
  • Added HandNoClip
  • Fixed Mapa

Added BypassResourcePack & Force Deny

  • Now visible in the Multiplayer menu
  • Toggle-able from Wurst Options

Updated AutoChat

  • Force 256 character limit
  • Allow reading Discord messages
  • Adjustable context max age/lines
  • Better handling overall of context
  • OpenAI price guide min/max
  • New persona rules

Updated AutoFly

  • Temp disable anti-kicking in Flight while AutoFly is active
  • Added chunk stop thickness slider

BarrierESP

  • Visually see invisible barrier blocks
  • Either render the icon, an ESP box or both together

Barrier

Mixin Updates

  • New title screen logos
  • Fixed Alt Manager
  • Fixed dimming on disconnection pages

LOGO

New Default Preset

  • Suits the new hacks and better for noobs

Fix PacketFirewall Crash

  • Now handles bad packets better

Updated Server Finder

  • Old one removed entirely
  • Replaced with one capable of scanning based on subnet, IP range or ASN
  • Can filter by version or software (Eg. "1.21.11" or "Paper")
  • Can filter out whitelisted servers
  • Able to discover/determine which servers are offline-mode or not
  • Can change the server prefix
  • Results are shown in a live log and valid results are shown in another separate log
  • Results are color coded

Server

Fixed AntiFingerprint

  • Downloads only one resource pack per server based on hash
  • Will only download more if hash changes

Multiplayer Screen Improved

  • Can now multi select servers by SHIFT or CTRL clicking
    • Use this to move them or bulk delete them
    • Can drag servers (single or multiple) up and down the list
  • Can create up to 3 server panels
    • Do this by clicking the + icon to create and - to remove
      • Removed panels store and hide servers from view
    • Can drag servers across each panel and name the panels
  • Can sort servers by name, version and player count
  • Can import and export a JSON list of your server collection
    • Can support saving the panel locations, if panels are removed/renamed they will go into the main middle panel

3 Panel
2 Panel

Fixed Wurst Options

  • Better handling of smaller resolutions
  • Will auto merge into a single row

Fix DiscordRPC

  • Now appears in Navigator GUI

Fix PlayerESP

  • No longer treats Bedrock players as NPCs

Last Minute Hotfix

  • Fixed the Wurst Options menu Back button being unreachable at low resolutions.

Wurst 7.53.1 CevAPI (MC26.1.2 & 1.21.11) v0.52

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@cev-api cev-api released this 24 Apr 07:12

Added BedBreakAura

  • Finds all bed types and breaks them.
  • Basically Nuker, but works through walls, has extended reach and has a spam cut off to prevent being stuck on unreachable beds.
  • Great for some game types and or simply preventing people from respawning properly.
  • Works passively in the background.

Added ShieldSwing

  • Lets you attack entities while actively blocking with a shield.
  • Optional auto-hold mode keeps your shield raised while the hack is enabled.
  • Optional auto-equip mode moves a shield from inventory to offhand when needed.
  • Includes an in-hack toggle to apply NoShieldOverlay behavior.
  • Works with AutoTotem conflict handling and can restore AutoTotem when shield use is no longer possible.

Added PlaceNBreak

  • Cycles placing and breaking of a chosen block type at your crosshair target.
  • Block type is configurable by keyword or exact block ID (for example: hopper or minecraft:hopper).
  • Automatically enables FastPlace and FastBreak while active, and restores them when disabled.
  • Uses AutoTool when breaking to reduce desync and improve reliability.
  • Includes action delay and break-attempts-per-tick settings for server stability tuning.

Updated NiceWurst

  • Added BedBreakAura, ShieldSwing, NoShieldOverlay, BedrockEscape

Updated Wurst Options

  • Added to home screen in lieu of the Alt Manager.
  • Reworked from the old minimal 3-column options page into a full control center with grouped sections (Core, Presence & Privacy, Tools & Recovery, Links) and richer tooltips.
  • Added new toggles and controls not present in original Wurst Options, including:
    • Options Location, Hack Toggle Chat, Hide Enable Button, HideWurst, Command Prefix, Custom Capes, Force Allow Chats
    • Discord presence controls (on/off, status preset, show server IP, show username)
    • Privacy controls (Disable Telemetry, Disable Signatures, Unsafe Chat Toast) plus Connection Log + Connection Font
  • Added recovery/utility actions directly in the menu:
    • Presets, Keybinds, Alt Manager
    • Reconnect Last Server, Reconnect as Random Alt, Reconnect as Random Name, random reconnect toggle
    • Advanced Packet Tools, Hack Debugger, Blocked Hacks Editor
    • Panic Disable/Restore, Reload Wurst, Open Wurst Folder
  • Added fork navigation links (CevAPI/NiceWurst GitHub, CevAPI Discord) while keeping core Wurst links and changelog access.

Wurst Options Menu Mixin

Updated PortalESP

  • Broken portal detector rewrite
  • Added detection of broken portals to the Nether only
  • Cached portal matches to avoid rescanning
  • Improved confidence checks
  • Better ruined portal handling overall

Updated OverlayHack

  • Now renders in more cases than vanilla destroy-progress states

Updated AirWalk

  • Now reports conflicting hacks by name
  • Lets you lower your hover height by tapping shift

Updated AutoFly

  • Now checks NewerNewChunks through live chunk-type queries instead of snapshots
  • Should improve FPS

Updated BaseFinder

  • Now respects the configured min/max Y range
  • Fixed inverted ranges and avoids unloaded-chunk false positives

Updated BedrockEscape & Teleport

  • Safer liquid checks by verifying nearby chunks are loaded before trusting their fluid states

Updated NewerNewChunks

  • Added live chunk-view helpers and suppression hook for AutoFly and future hacks

Updated Nuker, NukerLegit, SpeedNuker

  • Now supports attacking entities in Multi ID mode, including item frames, paintings sorted by nearest target

Updated 1.21.11 Branch

  • Due to the overwhelming amount of downloads compared to 26.1.x on Modrinth

Wurst 7.53.1 CevAPI (MC 26.1.2) v0.51

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@cev-api cev-api released this 18 Apr 16:00

Readme Changes

  • There is no huge jumbo readme anymore, it has been replaced by the wiki
  • I will also make more verbose and pretty release notes that will match new wiki entries for those too lazy to read the wiki

Updated to 26.1.2

  • Thrilling! Still works with 26.1.1 etc.

Merged with upstream

  • Nothing thrilling, mostly Fabric updates etc.

Added Mining Evidence

  • Designed to complement TunnelHoleStairESP.
  • Highlights lines between dropped blocks that indicate recent mining activity.
  • Designed to work even after blocks disappear.
  • Fully adjustable to avoid false positives.
  • Adjustable ESP timeout.

Evidenza

Added SpectatorMonitor

  • Actively checks if and when another player enters Spectator Mode.
  • Alerts via chat and/or sounds.

Added BedrockStash

  • Highlights cavities within bedrock that are air or contain breakable blocks, completely surrounded by bedrock.
  • In combination with HandNoClip, you can place and open chests in these spaces.
  • May help hide items from people not using this client or who do not have HandNoClip, including vanilla users.

1

Added New GUI (XPGUI)

  • Added a Windows XP-style taskbar and Start menu GUI that can be opened from the Navigator and bound to a key.
  • Separate UI flow from ClickGUI and Navigator, focused on "desktop" usability.
  • XP-style taskbar with Start button, window buttons, clock, and settings button.
  • Start menu shows Favorites with quick toggle boxes and an All Programs view with per-category hack lists.
  • Built-in Search window with XP "Search Companion" styling and a 3-column Navigator-style results grid.
    • Click the name to open the hack/settings window.
    • Click the small square to toggle hacks on or off.
  • Hack windows behave like XP windows with title bar, minimize/close buttons, drag support, and scrollable settings.
  • XPGUI Settings window includes:
    • Desktop background mode (Image / Gradient / None) with opacity control.
    • Wallpaper URL apply and "Use XP Default".
    • Start icon block selector.
    • Hack list size slider that controls All Programs list height.
    • XP / Win2000 theme toggle that auto-sets wallpaper.

XPGUI

Updated Mapa

  • Added NewerNewChunk support.
  • Added chunk breadcrumbs.

Updated BedrockEscape

  • Now renders tiles where you can travel through without taking damage.

ESP

Updated HandNoClip

  • Added bedrock passthrough.

Updated All (Most) ESP

  • Added tracer flashing option.

Updated ChestESP

  • Can now explicitly filter for ender chests and shulkers.

Fixed NewerNewChunks

  • My own interpretation failed, so it was reverted to the functionality of the original.

Added Discord Rich Presence

  • Displays one of 10 messages.
  • Can optionally show your username and server IP.

Discords
Discords2

Added Friend/Donator Capes

  • If you're a friend or donator to this project, you can get a custom cape that only you and other Wurst7-CevAPI users can see.

Updated NiceWurst

  • Added XPGUI, HandNoClip, BedrockStash, and SpectatorMonitor.

Wurst 7.53.1 CevAPI (MC 26.1.1) v0.50

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@cev-api cev-api released this 06 Apr 14:39
  • Fix TunnelHoleStairESP
  • Fix ClickGUI & Navigator
    • Text Input Issues
  • ConnectionLogOverlay Font Scaler
  • Multiple Merge Upstream
  • Fixed ESP Filtering
  • Thread-Safety Bug
  • Added FPS & TPS Graph
  • Updated Waypoints
  • Fixed DurabilityHUD
  • Added Mapa (ESP Minimap)
  • Updated to 26.1.1
  • Updated NiceWurst
  • Updated NoChatReports Default Settings
  • Other Small Fixes
  • Discontinued 1.21.11

Wurst 7.53.1 CevAPI (MC 1.21.11 & 26.1) v0.49

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@cev-api cev-api released this 30 Mar 12:45
  • Updated to 7.53.1 (Merged With Upstream)
  • Added Sculk to NoSlowDown Hack
  • Fixed ESP BufferBuilder Cap
  • Fixed Y Limit Global Toggle
  • Fixed Portal Detection (More Explicit)
  • Fixed 26.1 FreeCam Hack

Wurst 7.53 CevAPI (MC 1.21.11 & 26.1) v0.48

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@cev-api cev-api released this 23 Mar 15:09
  • Sodium Crash Fix
  • Updated AltManager
  • Fixed PlayerESP
    • False alerts on NPCs
    • Fixed HealthTags on NPCs
  • Fixed FreeCam
    • Can now remotely place waypoints again
  • Added Tracer Toggle to Global Toggles
  • Added Keybind Support for Global Toggles
  • Added PlayerSonar
  • Added Active Redstone Detection
  • Added TunnelHoleStairESP
  • Fixed BedrockEscape
  • Updated AutoSign
    • No longer edits the same signs twice
  • Updated AimAssist
    • Added lock-on mode like SpearAssist
  • Fixed PearlESP
    • Tracer line thickness
  • Updated AltGUI
    • Tab mode style toggle
  • Updated to 7.53 Pursuant to Upstream

Wurst 7.52 CevAPI (MC 1.21.11) v0.47

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@cev-api cev-api released this 14 Mar 17:05
  • Fixed UI-Utils
    • Get plugins failed to work
    • Added literal 'Plugin Scan' button into menu
  • Updated ItemHandler
    • Can now detect named entities
  • Fixed Mention
  • Updated NiceWurst Allow List
  • Fixed ClientChatOverlay
  • Updated ClientChatOverlay
    • Adjustable font size
  • Added Force Allow Chats
    • Modifies Mojang account properties
  • Updated MaceDMG
    • Greatly increased damage
    • Allows for reduced damage also
  • Fixed ChestESP
    • Incorrectly/annoyingly showing loot table messages
    • Huge performance fix for filters
    • Added explicit render limiter
    • Fixed spawner filter for nether and made it single chest only
  • Updated GlobalToggle
    • Added global render limiter which is based on nearest first
  • Updated & Fixed AutoChat
  • Added MusicAura
  • Merged with upstream
  • Added WeatherAlerts to NoWeatherHack
  • Updated SpeedHacks
    • Works properly now and doesn't glitch
    • Adjustable speeds and settings
  • Added ElytraInfo
    • Shows under crosshair info about yaw, pitch, altitude, speed, direction and durability
    • Customisable
  • Updated PacketFirewall
    • Uses Grim style detection on hacks
    • Auto disables ones affected by anti-cheats
  • Added NoPlayerChat
  • Disable or filter game chats
  • Updated Jesus
    • Now has adjustable conditions and lava walking
  • Updated HealthTags
  • Updated BedrockEscape
    • Holding shift now auto-xrays the bedrock surface
    • Being under bedrock also toggles x-ray
  • Fixed AutoBuild
    • Chest interaction blocked
  • Added CommandScanner
    • Enumerate commands that are typically unavailable to the player
    • Uses packets instead of chats
  • Updated PearlESP
    • Better highlights stasis chambers
    • Added tracer lines and chat alerts
  • Updated Flight
    • Block vine slowdown even if NoSlowDown is turned off
  • Added Anti-ESP Detector
    • Advanced packet based detector notifies you of blocks or chests suddenly appearing around you
    • Also detects anti-xray traffic
  • Updated ItemHandler
    • Optionally detect and display info on armor stands and their enchantments
  • Updated Search
    • Added explicit anti-ESP detection
  • Updated ChestESP
    • Added explicit anti-ESP detection
  • Added Performance Overlay (Per-Hack Performance Profiler)
    • Shows per-hack timing in a hud with a graph
    • Used to identify which hacks are causing you lag
  • Added Global ESP Render Modes
    • Allows for centralized global collector/renderer for batched rendering
    • May help improve performance on large rendering tasks
  • Added new AltGUI
  • Added HSV color picker globally
  • Added PearlIntercept
    • Auto throws a pearl in the same location as one thrown by somebody else
  • Updated AltManager
    • Supports alternative login methods
    • Updated import and export
    • Updated checker
    • Updated overall UI
  • Updated PlayerESP
    • Tracer line now has rainbow color option and higher thickness
  • Fixed SpearAssist
    • No longer pins player to the ground when flying while target is below the user
  • Updated AutoFly
    • Disable on player detection
    • Disable on damage detection
  • Added Wurst Addon Support
    • Just like Meteor!
  • Sodium crash fix