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Arcade Capture Game Demo (Made with GMStudio)

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ArcadeCapture made in GameMaker Studio

HTML5 version

html5/ contains a browser port that reuses the original sprites, backgrounds and music. Open html5/index.html in a browser (or visit /html5/ on the GitHub Pages site).

Two-player local capture-the-flag: grab the enemy flag and bring it back to your base while your own flag is home. First to 3 captures wins.

Move Fire
Player 1 (Blue) W A S D Space / F
Player 2 (Red) Arrow keys Enter / /

Enter starts the game, P or Esc pauses, M mutes. Five hits destroy a player, who drops any carried flag and respawns at their base. Touching your own dropped flag returns it home.

Nintendo Switch version

switch/ contains a C/SDL2 homebrew port that builds a .nro with devkitPro. See switch/README.md for build steps and controls.

About

Arcade Capture Game Demo (Made with GMStudio)

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