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Labels

Labels

  • accessibility

    Barrier affecting people with disabilities
  • agents

    AI agent protocol, observations, and integrations
  • animation

    Animation state machine and root motion
  • api

    Public interfaces, factory functions, and DX
  • archetypes

    Reference game evaluation archetypes
  • assets

    Asset manifest loader, caching, and VRAM management
  • audio

    Spatial audio and sound events
  • benchmarks

    Performance and agent evaluation benchmarks
  • bug

    Something isn't working
  • ci

    Continuous integration and automation
  • core

    L0 deterministic kernel and low-level runtime
  • determinism

    State hashing, PRNG, fixed-point math, and reproducibility
  • diagnostics

    Structured error codes and diagnostic records
  • documentation

    Documentation and developer guides
  • duplicate

    This issue or pull request already exists
  • engine

    Tick clock, command queue, and core engine loops
  • enhancement

    New feature or request
  • examples

    Playable quickstarts and demos
  • good first issue

    Good for newcomers
  • help wanted

    Extra attention is needed
  • infrastructure

    Build systems, tooling, and repository configuration
  • input

    Input abstraction, controls, and bindings
  • invalid

    This doesn't seem right
  • mcp

    Model Context Protocol server
  • memory

    Memory management, resource ownership, and leak prevention
  • network

    Networking, replication, prediction, and rollback
  • physics

    Rapier WASM physics integration, rigid bodies, and colliders
  • presets

    Entity and component presets
  • qa

    Quality assurance and validation gates
  • question

    Further information is requested