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emp3thy
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nuclearwar
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feat(ui): real recognisable world map on the Action screen
Claude BugBot
#26:
Pull request
#19
opened by
emp3thy
2m 43s
feat/real-world-map
feat/real-world-map
2m 43s
View #19
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feat(ui): fun-while-dying slice 3 — honest demise scorecard + comedic awards
Claude BugBot
#25:
Pull request
#18
opened by
emp3thy
1m 33s
feat/demise-scorecard
feat/demise-scorecard
1m 33s
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feat(engine): fun-while-dying slice 1 — big-nuke doctrines + easy rework
Claude BugBot
#24:
Pull request
#17
opened by
emp3thy
54s
feat/character-personalities
feat/character-personalities
54s
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feat(ui): fun-while-dying slice 2 — rotating surreal adverts + ironic weather
Claude BugBot
#23:
Pull request
#16
opened by
emp3thy
1m 34s
feat/newspaper-content
feat/newspaper-content
1m 34s
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feat(playability): 300-game human-vs-AI study + per-level reports
Claude BugBot
#22:
Pull request
#15
synchronize by
emp3thy
2m 36s
chore/playability-study
chore/playability-study
2m 36s
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feat(playability): 300-game human-vs-AI study + per-level reports
Claude BugBot
#21:
Pull request
#15
synchronize by
emp3thy
3m 3s
chore/playability-study
chore/playability-study
3m 3s
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feat(playability): 300-game human-vs-AI study + per-level reports
Claude BugBot
#20:
Pull request
#15
opened by
emp3thy
2m 31s
chore/playability-study
chore/playability-study
2m 31s
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chore: protect main (branch protection + local pre-push guard)
Claude BugBot
#19:
Pull request
#14
opened by
emp3thy
46s
chore/protect-main
chore/protect-main
46s
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Comic-tabloid re-theme (all 7 screens) + Burn'em leader swap
Claude BugBot
#18:
Pull request
#13
opened by
emp3thy
5m 53s
feat/portrait-system
feat/portrait-system
5m 53s
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tests: AI-duel win breakdown + widen to 80 seeds
Claude BugBot
#17:
Pull request
#12
opened by
emp3thy
1m 45s
feat/ai-duel-win-breakdown
feat/ai-duel-win-breakdown
1m 45s
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Phase 4c slice 3 — Hard-mode lookahead sliding-window human projection
Claude BugBot
#16:
Pull request
#11
opened by
emp3thy
2m 51s
feat/p4c-slice3-lookahead-sliding-window
feat/p4c-slice3-lookahead-sliding-window
2m 51s
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Playtest fixes — event grouping, target-type toggle, cameo cap, RoundSummary
Claude BugBot
#15:
Pull request
#10
opened by
emp3thy
34m 39s
fix/playtest-events-summary
fix/playtest-events-summary
34m 39s
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Phase 4c slice 2 — AI aggression rework + elimination-only endings
Claude BugBot
#14:
Pull request
#9
opened by
emp3thy
6m 24s
worktree-feat+p4c-slice2-ai-aggression
worktree-feat+p4c-slice2-ai-aggression
6m 24s
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P4c slice 1: reusable bombers + Carnage bomber bias
Claude BugBot
#13:
Pull request
#8
synchronize by
emp3thy
2m 24s
feat/p4c-slice1-bomber-reuse
feat/p4c-slice1-bomber-reuse
2m 24s
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P4c slice 1: reusable bombers + Carnage bomber bias
Claude BugBot
#12:
Pull request
#8
opened by
emp3thy
8m 44s
feat/p4c-slice1-bomber-reuse
feat/p4c-slice1-bomber-reuse
8m 44s
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Phase 4b: Balance & Planning Rework — doubled AP, consumable defences, action-card grid
Claude BugBot
#11:
Pull request
#7
opened by
emp3thy
7m 56s
feat/p4b-balance-planning-rework
feat/p4b-balance-planning-rework
7m 56s
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Phase 4a: Satire + Hotseat — multi-human, flavor banks, Disparage, masthead, soft-warns
Claude BugBot
#10:
Pull request
#6
opened by
emp3thy
29m 16s
feat/p4a-satire-hotseat
feat/p4a-satire-hotseat
29m 16s
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Phase 3: React UI shell + orderHistory engine refactor
Claude BugBot
#9:
Pull request
#5
opened by
emp3thy
6m 57s
feat/p3-ui-shell
feat/p3-ui-shell
6m 57s
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Phase 2.5: separate human player slot
Claude BugBot
#8:
Pull request
#4
synchronize by
emp3thy
2m 49s
feat/p25-player-slot
feat/p25-player-slot
2m 49s
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Phase 2.5: separate human player slot
Claude BugBot
#7:
Pull request
#4
opened by
emp3thy
4m 2s
feat/p25-player-slot
feat/p25-player-slot
4m 2s
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Phase 2: AI Personalities
Claude BugBot
#6:
Pull request
#3
synchronize by
emp3thy
4m 24s
feat/p2-ai-personalities
feat/p2-ai-personalities
4m 24s
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Phase 2: AI Personalities
Claude BugBot
#5:
Pull request
#3
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emp3thy
9m 55s
feat/p2-ai-personalities
feat/p2-ai-personalities
9m 55s
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Phase 2: AI Personalities
Claude BugBot
#4:
Pull request
#3
opened by
emp3thy
12m 35s
feat/p2-ai-personalities
feat/p2-ai-personalities
12m 35s
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Phase 1: Engine Core
Claude BugBot
#3:
Pull request
#1
synchronize by
emp3thy
5m 17s
feat/p1-engine-core
feat/p1-engine-core
5m 17s
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Phase 1: Engine Core
Claude BugBot
#2:
Pull request
#1
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10m 53s
feat/p1-engine-core
feat/p1-engine-core
10m 53s
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