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Description
This PR adds layer loading enhancement to improve performance
Please check if the PR fulfills these requirements
What kind of change does this PR introduce? (check one with "x", remove the others)
Issue
What is the current behavior?
What is the new behavior?
Batched layer-loading events across OpenLayers, and Cesium using a component-level HOC with deduplication, reducing redundant dispatches
Optimized reducers state updates and ID lookups to avoid unnecessary updates and selector recalculations.
Batched tile load events by grouping coalesce-group IDs and buffering load-end events, reducing redux actions during tile-loading bursts.
Reduced UI/selector overhead by making
MapLoadingdepend directly on layer loading state, and having the TOC pass connected loader component read loading state directly fromlayerTransientProps.Breaking change
Does this PR introduce a breaking change? (check one with "x", remove the other)
Other useful information