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google-deepmind
lab2d
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Add Bazel remote caching
precommit
#512:
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[env_lua_api, game_scripts] Add a compatibility "raw_ipairs" function…
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[env_lua_api] Reset stack on early returns in Observations::BindApi.
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[dmlab2d_pybind] Fix missing precondition check for text actions.
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[rl_api] Some clarifications and amendments.
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[env_lua_api] Allow "textActions" function to be undefined when there…
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[rl_api] Some clarifications and amendments.
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[system/{grid_world,tile}/lua] Remove unnecessary lua_pop calls.
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[system/{grid_world,tile}/lua] Read table values to stack.
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[lua] Fix result count of lua::Call when with_traceback is false.
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[lua/table_ref] Fix missing stack pop of pushed value on early return…
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[lua/push_script] Pop Lua error string from stack on PushScript failure.
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[generators/pushbox] Remove unused "moves_count_" member.
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[dmlab2d] Fixing misspellings.
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[system/pushbox] Fix function and argument names in test.
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[game_scripts/common] Fix inverted condition in _isCheck.__call in ar…
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[tensor/lua] Fix stack before return from "UnaryOp".
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[system/image] Validate contiguity and channel count in SetMaskedPatt…
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[system/grid_world] Unshadow and fix "updateCallbackWorksWithProbabil…
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[system/grid_world] Fix edge case errors in RemoveLeadingAndTrailingN…
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[system/grid_world] Fix stack handling in CallbackOrValue::Call.
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[system/grid_world] Fix read of boolean value for "onHit"
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Add Bazel remote caching
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[docs/tensor] Fix markup of function signatures
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[image/lua_image] Fix stack before return from "setHue".
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