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macos support for PAS runtime - #213
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* ci: add macOS SimLibs build validation * ci: fix JSBSim configuration with CMake 4 * ci: use Homebrew zlib for macOS Assimp build * test: allow portable quaternion rounding [skip ci] * fix: keep macOS ONNX provider build portable [skip ci] * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Potential fix for pull request finding Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> * Restore ci/macos-build guard in self-hosted workflow Co-authored-by: jonyMarino <4614600+jonyMarino@users.noreply.github.com> * Fix macOS ONNX runtime staging Co-authored-by: jonyMarino <4614600+jonyMarino@users.noreply.github.com> * Capture macOS physics test crash backtrace * Keep topic state alive until publication workers stop * Register publication channel in teardown regression test * docs: describe current Apple Silicon build support * Apply remaining changes Co-authored-by: jonyMarino <4614600+jonyMarino@users.noreply.github.com> * Apply remaining changes Co-authored-by: jonyMarino <4614600+jonyMarino@users.noreply.github.com> --------- Co-authored-by: jonyMarino <unrealempowerment@gmail.com> Co-authored-by: Jonathan <jony@iamaisim.com> Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com> Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: jonyMarino <4614600+jonyMarino@users.noreply.github.com>
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Fixes: #
About
This PR adds macOS build support and GitHub Actions validation for the ProjectAirSim native SimLibs.
It builds on the macOS portability work explored in #142 and adapts it to the current repository structure and dependencies.
The main changes are:
macos-15GitHub Actions workflow that runs on pull requests targetingmainormain_public.build_macos.mkwith Debug, Release, test, package, and clean targets.build.shto automatically select the macOS build file on Darwin.The workflow exposes a stable
macOS SimLibs Releasestatus check so it can be configured as a required branch-protection check.This PR validates the native SimLibs build. It does not build the complete Unreal Engine project because GitHub-hosted macOS runners do not include Unreal Engine. A full Unreal validation would require a self-hosted macOS runner with
UE_ROOTconfigured.How Has This Been Tested?
The following validations were performed locally:
simlibs_unit_teststarget.bash -n.git diff --checksuccessfully.A native macOS build cannot be executed in the current local environment. The new GitHub Actions workflow provides that validation when this branch is pushed and when future pull requests are opened.
Screenshots and videos (if appropriate):
Not applicable.