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feat(audience-sample): enable iOS build target (SDK-295)#737

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feat(audience-sample): enable iOS build target (SDK-295)#737
nattb8 wants to merge 1 commit intomainfrom
nataliebunduwongse/sdk-295-audience-mobile-enable-ios-build-target-on-sample-app

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@nattb8 nattb8 commented May 5, 2026

Summary

  • Add iOS to includePlatforms in both runtime asmdefs so SDK types compile for iOS target
  • Add IosBuilder.cs editor script for batchmode Xcode project generation via -executeMethod
  • Extend ScriptingBackendOverride to support BuildTargetGroup.iOS
  • Bump iOSTargetOSVersionString 12.0 → 13.0 (IPHONEOS_DEPLOYMENT_TARGET = 13.0 confirmed in generated project)
  • Set iPhone scripting backend to IL2CPP and managed stripping to High
  • Set bundle ID com.immutable.audience and enable automatic Xcode signing

Verified locally: Unity -batchmode -buildTarget iOS -executeMethod ...IosBuilder.Build produces an Xcode project with no IL2CPP errors and IPHONEOS_DEPLOYMENT_TARGET = 13.0.

🤖 Generated with Claude Code

- Add iOS to asmdef includePlatforms for Runtime and Unity assemblies
- Add IosBuilder.cs editor script for batchmode Xcode project generation
- Extend ScriptingBackendOverride to support BuildTargetGroup.iOS
- Bump iOSTargetOSVersionString 12.0 → 13.0 (IPHONEOS_DEPLOYMENT_TARGET)
- Set iPhone IL2CPP scripting backend and High managed stripping
- Set bundle ID com.immutable.audience and enable automatic signing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
@nattb8 nattb8 requested review from a team as code owners May 5, 2026 07:50
@nattb8 nattb8 closed this May 5, 2026
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