feat(audience-sample): enable iOS build target (SDK-295)#737
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feat(audience-sample): enable iOS build target (SDK-295)#737
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- Add iOS to asmdef includePlatforms for Runtime and Unity assemblies - Add IosBuilder.cs editor script for batchmode Xcode project generation - Extend ScriptingBackendOverride to support BuildTargetGroup.iOS - Bump iOSTargetOSVersionString 12.0 → 13.0 (IPHONEOS_DEPLOYMENT_TARGET) - Set iPhone IL2CPP scripting backend and High managed stripping - Set bundle ID com.immutable.audience and enable automatic signing Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Summary
iOStoincludePlatformsin both runtime asmdefs so SDK types compile for iOS targetIosBuilder.cseditor script for batchmode Xcode project generation via-executeMethodScriptingBackendOverrideto supportBuildTargetGroup.iOSiOSTargetOSVersionString12.0 → 13.0 (IPHONEOS_DEPLOYMENT_TARGET = 13.0confirmed in generated project)com.immutable.audienceand enable automatic Xcode signingVerified locally:
Unity -batchmode -buildTarget iOS -executeMethod ...IosBuilder.Buildproduces an Xcode project with no IL2CPP errors andIPHONEOS_DEPLOYMENT_TARGET = 13.0.🤖 Generated with Claude Code