ci(audience): add Linux desktop to PlayMode CI matrix via GameCI (SDK-255)#745
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ci(audience): add Linux desktop to PlayMode CI matrix via GameCI (SDK-255)#745ImmutableJeffrey wants to merge 1 commit intomainfrom
ImmutableJeffrey wants to merge 1 commit intomainfrom
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- Adds LinuxStandalone64 to includePlatforms in src/Packages/Audience/Runtime/com.immutable.audience.asmdef and src/Packages/Audience/Runtime/Unity/com.immutable.audience.unity.asmdef so the SDK compiles when the build target is Linux. Without these, the sample app errors with CS0246 for every audience type. The Tests asmdef already included Linux. - Adds a playmode-linux job in .github/workflows/test-audience-sample-app.yml that runs the audience PlayMode tests on ubuntu-latest-8-cores via game-ci/unity-test-runner@v4. Covers IL2CPP and Mono2x backends for Unity 2021.3.45f2, 6000.4.0f1, and 2022.3.62f2, matching the Win/macOS coverage. - Linux runs via GameCI on GitHub-hosted Ubuntu rather than a self-hosted machine. Self-hosted Linux on residential bandwidth spent ~170s per job uploading the Library cache; GameCI completes the same work in ~138s and keeps self-hosted runners free for Win/macOS. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Summary
Adds Linux desktop support to the audience CI matrix.
SDK package
LinuxStandalone64toincludePlatformsinsrc/Packages/Audience/Runtime/com.immutable.audience.asmdefandsrc/Packages/Audience/Runtime/Unity/com.immutable.audience.unity.asmdef. Without these, the SDK does not compile when the build target is Linux and the sample app errors withCS0246for every audience type. The Tests asmdef already included Linux.CI
playmode-linuxjob in.github/workflows/test-audience-sample-app.ymlthat runs the audience PlayMode tests onubuntu-latest-8-coresviagame-ci/unity-test-runner@v4. Covers both scripting backends (IL2CPP and Mono2x) for Unity 2021.3.45f2, 6000.4.0f1, and 2022.3.62f2, matching the Win/macOS coverage.Out of scope (separate tickets)
Linear: SDK-255