Update GLTypeInfo.hpp - #2
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annehe9 wants to merge 1 commit into
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added mat3 to TypeInfo, since hack-mesh-align uses mat3
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I am slightly nervous about this change interacting badly with attribute setting code; I believe one needs to call glAttribPointer() three times for a I will need to look into this further before accepting the push. |
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added mat3 to TypeInfo, since hack-mesh-align uses mat3