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Model Editor program
ToolThis label is for tracking tools that are built. (eg. AssimpModelLoader)This label is for tracking tools that are built. (eg. AssimpModelLoader)Status: Open.#18 In kadeska/OpenGLGame;- Status: Open.#17 In kadeska/OpenGLGame;
- Status: Open.#16 In kadeska/OpenGLGame;
- Status: Open.#15 In kadeska/OpenGLGame;
- Status: Open.#14 In kadeska/OpenGLGame;
Entity System
Core-devThis label is for identifying a core development feature, such as Physics.This label is for identifying a core development feature, such as Physics.Status: Open.#13 In kadeska/OpenGLGame;- Status: Open.#12 In kadeska/OpenGLGame;
- Status: Open.#11 In kadeska/OpenGLGame;
Collision
Core-devThis label is for identifying a core development feature, such as Physics.This label is for identifying a core development feature, such as Physics.Status: Open.#8 In kadeska/OpenGLGame;Scene manager
Misc-devFor miscellanies development tasks, not core of development. Not optimizationsFor miscellanies development tasks, not core of development. Not optimizationsStatus: Open.#7 In kadeska/OpenGLGame;UI
UI-devFor anything UI relatedFor anything UI relatedStatus: Open.#6 In kadeska/OpenGLGame;Proper clean up of resources when window is closed
Misc-devFor miscellanies development tasks, not core of development. Not optimizationsFor miscellanies development tasks, not core of development. Not optimizationsStatus: Open.#5 In kadeska/OpenGLGame;