Add MiniMax-H3 8×H200 diffusion benchmark blog post - #412
Open
BBuf wants to merge 7 commits into
Open
Conversation
Benchmarks MiniMax-H3 video generation on 8x NVIDIA H200 with SGLang Diffusion, holding prompts, seeds, resolution, frame rate and denoising steps fixed across six workloads (T2VA and FL2VA, 5 s and 10 s, 1344x768, 24 FPS, 50 steps). SGLang's dense lossless path is 1.85-1.95x faster than Diffusers; stacking Cache-DiT step reuse with NVIDIA's SubBlock sparse attention reaches up to 6.24x. Every accelerated profile is reported with SSIM against the lossless baseline, and the twelve demo clips let readers judge the quality cost. Assets: six SVG figures, a preview frame, and twelve demo clips re-encoded to 756x432 with audio (4.9 MB total, in line with the existing vicuna and vision_arena video assets). Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
BBuf
force-pushed
the
blog/minimax-h3-h200
branch
from
August 21, 2026 08:24
f807bf6 to
71797bb
Compare
From review on the rendered preview: - Note that this comparison covers three acceleration knobs and that SGLang Diffusion supports further lossy paths (quantization, progressive resolution) which are not part of this run, so the numbers are a slice of the envelope rather than its ceiling. - Open Background with the motivation: a fast lossless path already exists for MiniMax-H3, and faster lossy generation of high-quality video is what the community has been asking for. - Pin the software: SGLang v0.5.18 (d90318b3e2) as a Version row in the setup table, so a reader knows what the numbers were produced against. - Point at the SGLang cookbook page for MiniMax-H3, which carries the exact launch flags for every mode in the tables. Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both charts grouped their bars by technique family, so each panel read out of order: SubBlock 0.75 at 30 s sat below Cache-DiT conservative at 28 s, and the SubBlock 0.80 bars landed near the bottom regardless of value. Every panel now runs from slowest to fastest (and from highest to lowest speedup), which is how a reader scans these. Only the y coordinates move. Each bar travels as a block - its label lines, its rect, and its value label - so widths, colours, anchors and the wrapped two-line mode names stay attached to the bar they belong to. The baseline bar in the speedup chart carries no value label, which the transform accounts for. Verified against the originals: identical element counts, every label row matches its rect, and both files still parse as XML. Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The previous title advertised "up to 6.24x" with nothing to say what it costs, which reads as if the speedup were free. Saying "lossy" instead only moves the problem: it states that quality is traded without saying how much. The title now carries both headline numbers and the measured SSIM range of the 6.24x profile - 0.76-0.91 across its four cells - so the trade is legible before a reader opens the tables. The range is the full span, not the best cell: FL2VA holds 0.85-0.91 there while T2VA drops to 0.76-0.78, and the TL;DR now says so explicitly. It also stops burying the strongest result. 1.95x with no approximation at all is the number most readers can adopt directly, and the old title hid it behind the most aggressive profile. Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The previous sort took each bar as the whole span between the preceding bar and its own value label. In the speedup chart the panel titles, the subtitle and the x-axis tick labels sit inside those spans in document order, so they travelled with the bars: the chart title landed in the middle of the first panel, the T2VA/FL2VA labels fell to the bottom of their bar stacks, and the axis ticks overlapped the bars. A bar is now defined by geometry rather than by position in the file: its rect plus only the text elements whose y sits inside that rect's row. Everything else keeps its coordinates. Verified per file against the pre-sort originals: no element changed except its y attribute, none of the titles, panel labels or axis tick rows moved, all eight panels read descending, and both files still parse. The latency chart was unaffected by the original bug and is byte-identical to the previous commit. Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The preview was a frame lifted from one of the demo clips, which said nothing about what the post measured. It is now a 1200x630 card pairing the MiniMax and SGLang marks with the headline numbers underneath - 1.95x lossless, up to 6.24x, and the hardware and SSIM range that qualify them - so the card carries the same claim as the title instead of a decorative still. Both marks come from the SGLang repo (docs/cards/logos/minimax.png and assets/logo.png). The MiniMax file is RGBA but not cut out: it carries an opaque white plate behind the glyph, which shows as a box over any tinted ground, so the near-white pixels are knocked out before compositing. Palette and type follow the post itself - the same paper, teal and rose, the same mono for data - with one faint wash per brand and a dot grid for ground. Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Three fixes from review: - The marks identify the brands but not what was measured, so "MiniMax-H3" and "SGLang Diffusion" now sit under their own logos. - "50 steps" was wrong on a card that advertises the accelerated profiles: the Cache-DiT configurations reach their speedup precisely by skipping denoising steps, so 50 describes the baseline alone. The remaining qualifiers - 8x H200, 1344x768, 0.76-0.91 SSIM - hold across every configuration. - The SGLANG DIFFUSION / BENCHMARK eyebrow was decoration on a card that already carries both logos; removed. Co-Authored-By: HuangJi <32611516+IPostYellow@users.noreply.github.com> Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Adds a blog post benchmarking MiniMax-H3 video generation on 8× NVIDIA H200 with SGLang Diffusion. Prompts, seeds, resolution, frame rate and denoising steps are held constant across six workloads (T2VA and FL2VA, 5 s and 10 s, 1344×768, 24 FPS, 50 denoising steps).
Highlights
Files
blog/2026-08-21-minimax-h3-h200.mdpublic/images/blog/minimax-h3-h200/— six SVG figures, a preview frame, and twelve demo clips (4.9 MB total; the clips are re-encoded to 756×432 with audio, in line with the existingvicuna/demo-narrow.mp4andvision_arena/demo.mp4assets)The demo clips are embedded with
<video controls>so readers can compare the four modes on the same prompt side by side and judge the sparse profiles' quality cost directly.Notes for reviewers