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win32/openquick/cocos2d-2.0-x-2.0.4 backend not compiling #3
According to cocos release notes support for marmalade was added later, readme needs to be updated then.
cocos2d-2.1beta3-x-2.1.0 @ Dec 05 2012
update to cocos2d-iphone v2.1beta3, add marmalade support, add CocosDragon and WatermelonWithMe, accessing to files from APK is boosted
1>d:\cocos2dx\openquick\source\qatlas.cpp(38): error C2248: 'cocos2d::CCSpriteFrameCache::CCSpriteFrameCache' : cannot access private member declared in class 'cocos2d::CCSpriteFrameCache'
#EliLWANG, what version of Cocos2d-x are you trying? cocos2d-2.1beta3-x-2.1.0 ?
#doturner, you should remove QDrawpp.cpp and QDraw.h from the project, these files are used only as part of the tutorial for adding your own C++ bindings, and needed updating.
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rusbogdanclaudiu commentedon Feb 17, 2013
According to cocos release notes support for marmalade was added later, readme needs to be updated then.
cocos2d-2.1beta3-x-2.1.0 @ Dec 05 2012
update to cocos2d-iphone v2.1beta3, add marmalade support, add CocosDragon and WatermelonWithMe, accessing to files from APK is boosted
timcloss commentedon Feb 18, 2013
Thanks... we'll look into the version thing.
QDraw.h and QDraw.cpp are not part of the project itself, they are part of the example code we created to show how to extend the Lua/C++ bindings, as detailed here: http://quick-docs.madewithmarmalade.com/AddingYourOwnC++Bindings.html
You can safely remove these files from your project.
EliLWANG commentedon Mar 3, 2013
1>d:\cocos2dx\openquick\source\qatlas.cpp(38): error C2248: 'cocos2d::CCSpriteFrameCache::CCSpriteFrameCache' : cannot access private member declared in class 'cocos2d::CCSpriteFrameCache'
still remains...
timcloss commentedon Mar 6, 2013
#EliLWANG, what version of Cocos2d-x are you trying? cocos2d-2.1beta3-x-2.1.0 ?
#doturner, you should remove QDrawpp.cpp and QDraw.h from the project, these files are used only as part of the tutorial for adding your own C++ bindings, and needed updating.
EliLWANG commentedon Mar 25, 2013
just got back ,and
#timcloss
using cocos2d-x 2.0-x-2.0.4 AND have tried cocos2d-current...