Weekly freshness sweep (2026-07) - #20
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Summary
Verified material changes against official sources for all 8 platforms. Six platforms have updates; two (Metaplay, AWS GameLift) had no verifiable changes since their last update.
Every edit is sourced to an official vendor page and must pass the neutrality check before merge.
Changes per platform
PlayFab —
lib/backends.tspricingDetails: Free development mode corrected from "100K players per title" to "1,000 lifetime players per title" — the official pricing page athttps://developer.microsoft.com/en-us/games/products/playfab/pricingstates "Up to 1,000 lifetime players per title" (historically the documented limit; the previous entry was incorrect).lastUpdatedbumped to2026-07.Heroic Labs —
lib/backends.tsiapValidation.description: Added Samsung Galaxy Store as a supported IAP provider (added in Nakama v3.40.0, released 2026-07-13). Source:https://github.com/heroiclabs/nakama/releases/tag/v3.40.0strengths: Updated Nakama GitHub star count from 9.3K+ to 12.9K+ (verified via GitHub API). Source:https://github.com/heroiclabs/nakamalastUpdatedbumped to2026-07.Colyseus —
lib/backends.ts+lib/architecture.tsarchitecture.ts→scalability: Removed "roadmap" qualifier. Redis-based horizontal scaling (RedisPresence+RedisDriver) is now the documented production mechanism, confirmed by the official docs and a May 2026 patch fixing aRedisDriver/RedisPresenceconfiguration bug on Colyseus Cloud. Source:https://docs.colyseus.io/scalability/lastUpdatedbumped to2026-07.brainCloud —
lib/backends.ts+lib/ai-capabilities.tspricingDetails: Restructured to reflect new Plus plans (Plus Lite $25/month, Plus Standard $50/month, Plus Business $199/month — adds real-time tech and Deep Data storage) and Bulk+ pre-purchased API volume tiers from $955/month. "Business Plus" no longer exists as a separate basic-tier plan. Overage rates now vary by plan. Source:https://getbraincloud.com/pricing/multiplatformSDK.description: Added Godot GDScript support and visionOS platform (both added in brainCloud 6.0, June 2026). Source:https://updates.braincloudservers.com/braincloud-6-0-with-brainbot-is-here-1x54SkaiFeatures.description: Updated brainBot status from anticipated to shipped (included with all paid tiers, June 2026). Added brainCloud MCP server (July 2026) which enables AI tools to manage apps, cloud code, and API hooks via natural language atmcp.braincloudservers.com. Source:https://updates.braincloudservers.com/ai-capabilities.ts→summary: Updated "mid-2026" to "June 2026" and added MCP server.ai-capabilities.ts→devTooling: Updated brainBot to "included with all paid plans, shipped June 2026" and added MCP server details.ai-capabilities.ts→sources: Added brainCloud MCP Server source entry.lastUpdatedbumped to2026-07.Unity Gaming Services —
lib/backends.tsiapValidation.description: Added Unity Webshops (IAP SDK 5.4, June 2026) — free hosted branded storefronts for direct-to-consumer sales outside app stores via Stripe or Coda, with no additional Unity transaction fees.sourceUrlupdated tohttps://docs.unity.com/ugs/en-us/manual/iap/manual.lastUpdatedbumped to2026-07.AccelByte —
lib/backends.tspricingDetails: Updated from flat "$100/month (shared cloud)" to the current PCCU-based model: free 30 PCCU/day baseline after trial, public cloud at $0.1100/PCCU/day (Complete, 0–5K PCCU range) with volume discounts, private cloud tiers from $1,500/month (Foundations) to $3,500/month (Complete). Source:https://accelbyte.io/pricing/lastUpdatedbumped to2026-07.No changes
Checklist
sourceUrlto official/primary documentationnpm run buildpasses (34/34 static pages generated, 0 type errors)npm run lintis clean (0 errors; 1 pre-existing warning inapp/layout.tsx, not touched)lastUpdatedbumped on every changed entry