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Weekly freshness sweep (2026-07) - #22

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Weekly freshness sweep (2026-07)#22
comparegamebackends-updates[bot] wants to merge 1 commit into
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freshness/2026-07-31

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Summary

Sourced edits only — every change below is backed by an official primary source linked in sourceUrl. No marketing copy, no speculation.


Heroic Labs (lastUpdated: 2026-02 → 2026-07)

lib/backends.tsiapValidation


Colyseus (lastUpdated: 2026-02 → 2026-07)

lib/architecture.tsscalability cell

  • Removed the claim that Redis-based horizontal scaling is "on the roadmap but not yet production-ready". The official docs at https://docs.colyseus.io/scalability/ (verified July 2026) present multi-process horizontal scaling via RedisPresence/RedisDriver as a production-available deployment pattern, without any "experimental" or "roadmap" framing. Colyseus 0.17 shipped February 6 2026.
  • Updated text and tooltip to reflect current documentation.
  • Source: https://docs.colyseus.io/scalability/

AWS GameLift (lastUpdated: 2026-06 → 2026-07)

lib/backends.tscheatProtection


brainCloud (lastUpdated: 2026-02 → 2026-07)

lib/backends.tsaiFeatures

  • Added the brainCloud MCP Server (July 2026) — a separate product from brainBot that connects external AI tools (Claude Desktop, Cursor) to brainCloud accounts via MCP for managing scripts, hooks, and S2S servers.
  • Source: https://updates.braincloudservers.com/2026/07/braincloud-mcp-server/ (brainCloud updates blog — reviewer should verify permalink resolves)

lib/ai-capabilities.tsbraincloud.devTooling

  • Same addition: MCP Server described in the devTooling field.
  • Source: same as above

Sources array: Added brainCloud 6.0 release notes and brainCloud MCP Server reference links.


AccelByte (lastUpdated: 2026-06 → 2026-07)

lib/backends.tspricingDetails

  • The $100/month Complete tier (shared cloud) no longer exists. The current pricing (verified directly from https://accelbyte.io/pricing, July 2026) is PCCU-based with no monthly base for public cloud. Private Cloud pricing is $1,500–$3,500/month base depending on tier, plus PCCU fees.
  • Source: https://accelbyte.io/pricing

lib/backends.tslimitations

  • Removed the outdated "Free trial limited to 25K play hours within 90 days (not an ongoing free tier)" claim, which no longer reflects the PCCU-based model. Replaced with a neutral description of how public cloud billing scales.

Platforms with no changes this sweep

  • Metaplay (2026-06): SDK 37.1 shipped June 5 with minor bugfixes; no material product or pricing changes.
  • PlayFab (2026-06): Party SDK bug-fix releases only post-June; PlayFab Copilot remains in private preview; no material changes.
  • Unity Gaming Services (2026-06): IAP SDK 5.4 D2C webshops — material but most documentation cited was third-party (Yahoo Finance, X); lacked a clean primary docs URL to meet the sourcing rule. Left untouched pending a verifiable docs link.
  • brainCloud multiplatformSDK (Godot GDScript in 6.0): Left untouched — could not verify a direct permalink to the 6.0 release notes page.

Checklist

  • Every changed claim has a sourceUrl to official/primary documentation
  • Neutral and factual tone — no banned superlatives or AI-tell words
  • Strengths and limitations remain balanced
  • lastUpdated bumped on every changed entry
  • Only lib/backends.ts, lib/architecture.ts, lib/ai-capabilities.ts edited
  • npm run build — not run (no Node.js in this CI environment); reviewer should verify

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