Weekly freshness sweep (2026-08) - #26
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Summary
This draft PR corrects verified material changes found during the 2026-08-14 weekly freshness sweep. All edits are sourced to official vendor documentation. No files outside
lib/backends.tsandlib/architecture.tswere modified.Changes by platform
PlayFab —
lib/backends.ts(lastUpdatedbumped to2026-08)Pricing correction (material): Development Mode free-tier limit was cut from 100,000 to 1,000 unique users per title on March 11, 2026. The previous entry still said "100K players per title." Foundation Mode (unlimited usage, no monthly bill) is now documented with the correct constraint: Xbox ecosystem developers only, new titles only in current preview, with existing-title migration planned for mid-2026.
pricingDetailscorrectedstrengths[0]correctedSources:
AWS GameLift —
lib/backends.ts+lib/architecture.ts(lastUpdatedbumped to2026-08)New capability (material): Scale-to-zero autoscaling shipped January 29, 2026. Fleet locations can now drop to zero instances during inactivity and provision automatically when game sessions are requested, eliminating idle compute costs. Not mentioned in the previous entry despite being available since January.
globalScaling.descriptionupdated inbackends.tsscalability.textand.tooltipupdated inarchitecture.tsSource:
brainCloud —
lib/backends.ts(lastUpdatedbumped to2026-08from2026-02)brainCloud 6.0 shipped around June 2026. Two factual updates:
multiplatformSDKpreviously said "Godot (via C#)". 6.0 added a native GDScript SDK (repository active as of July 2026).seasonalContentupdated to note Group Tournaments, which let clans and guilds compete as a single entity. Added to distinguish from the existing individual-player Global Tournaments.multiplatformSDK.descriptionupdated;sourceUrlpointed to the features pageseasonalContent.descriptionupdated;sourceUrlpointed to the features pageSources:
Platforms checked with no material changes found
Reviewer checklist
sourceUrlto official/primary documentation — confirmednpm run lintpasses (1 pre-existing warning inapp/layout.tsx, 0 errors)lib/backends.tsandlib/architecture.tswere editedlastUpdatedbumped on each changed entry