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[Strategy] Vendor Perfect Dark's Fast3D (GBI-level HLE) as an alternate gfx backend
help wantedExtra attention is neededExtra attention is neededStatus: Open.#8 In mgrz18/GoldenRecomp;[Blocker 6/6] Real perspective injection without div/0 NaN
help wantedExtra attention is neededExtra attention is neededStatus: Open.#6 In mgrz18/GoldenRecomp;[Blocker 5/6] Texture data loaded from corrupt heap-aliased addresses
help wantedExtra attention is neededExtra attention is neededStatus: Open.#5 In mgrz18/GoldenRecomp;[Blocker 4/6] Combiner producing alpha=0 → coverage discard
help wantedExtra attention is neededExtra attention is neededStatus: Open.#4 In mgrz18/GoldenRecomp;[Blocker 2/6] Scene triangles not reaching pixel shader
help wantedExtra attention is neededExtra attention is neededStatus: Open.#3 In mgrz18/GoldenRecomp;[Blocker 3/6] F3D_Gold w1 low-bits encoding mystery
help wantedExtra attention is neededExtra attention is neededStatus: Open.#2 In mgrz18/GoldenRecomp;