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[game] Handle "unlimited use" spell items - #320

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unlimited-use
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[game] Handle "unlimited use" spell items#320
modawan wants to merge 1 commit into
masterfrom
unlimited-use

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@modawan

@modawan modawan commented Aug 23, 2026

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Unlimited use items must not be removed after spell cast.

The vanilla engine supports iprp_costtable.2da and
iprp_chargecost.2da. For now, we only care if an item is a single use
or not, so the values are hardcoded.

The patch fixes the sonic emitter on Manaan manm28an and manm28ab.

Unlimited use items must not be removed after spell cast.

The vanilla engine supports iprp_costtable.2da and
iprp_chargecost.2da. For now, we only care if an item is a single use
or not, so the values are hardcoded.

The patch fixes the sonic emitter on Manaan manm28an and manm28ab.
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