Kart 64: Tournament Edition changes + documentation - #767
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…rom. Rom still unstable
…sole. maybe related to profiler. need to try previous commit
changed lightning behavior (color LUT) to be flashes of dark and mid blue so it's easier on the eyes
…"Vs match ranking" text on vs results screen added rudimnetary "continue to (next tracK)" as placeholder
…on implemented yet) fixed vs match ranking text displaying during fade in transition
…for one second in vs mode in order to pause the game
…e background dimmer; updated credits and date; added rainbow effect to menu text
so that debug mode isnt forced while using gcc
gNumSpawnedShells
default: runs the regular code fo rthe shells, with all bugs bugfix: fixes the bug where mario raceway trees are counted towards the spawned number of shells, also properly decrements the shell counts in update.inc.c for red and green shells 30: same as bugfix, plus increases the shell limit by 10, utilizing increased gfx pool size (256 vs 128)
…option with 4p minimap forcing, and implemented.
Finish times and port priority fix
…mer in 4p vs mode to 15 frames. Updated build date
Kaillera typo fix by Jones
…updated build date
1.) all custom rdp display settings + custom profiler code 2.) makefile c flags 3.) enabled non-matching rom 4.) func_80086074 in update_objects
… more robust (now based off of current track), and removed code for old implementation
Update globals and functions from base decomp project
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May or may not be helpful. Check it out.
(Note: some of my early commits were just me messing around)