Skip to content

Kart 64: Tournament Edition changes + documentation - #767

Open
LukeDischiave wants to merge 65 commits into
n64decomp:masterfrom
LukeDischiave:master
Open

Kart 64: Tournament Edition changes + documentation#767
LukeDischiave wants to merge 65 commits into
n64decomp:masterfrom
LukeDischiave:master

Conversation

@LukeDischiave

Copy link
Copy Markdown

May or may not be helpful. Check it out.
(Note: some of my early commits were just me messing around)

…sole. maybe related to profiler. need to try previous commit
changed lightning behavior (color LUT) to be flashes of dark and mid blue so it's easier on the eyes
…"Vs match ranking" text on vs results screen

added rudimnetary "continue to (next tracK)" as placeholder
…on implemented yet)

fixed vs match ranking text displaying during fade in transition
…for one second in vs mode in order to pause the game
…e background dimmer; updated credits and date; added rainbow effect to menu text
LukeDischiave and others added 30 commits March 26, 2026 15:22
so that debug mode isnt forced while using gcc
default: runs the regular code fo rthe shells, with all bugs
bugfix: fixes the bug where  mario raceway trees are counted towards the spawned number of shells, also properly decrements the shell counts in update.inc.c for red and green shells

30: same as bugfix, plus increases the shell limit by 10, utilizing increased gfx pool size (256 vs 128)
…option with 4p minimap forcing, and implemented.
…mer in 4p vs mode to 15 frames. Updated build date
1.) all custom rdp display settings + custom profiler code
2.) makefile c flags
3.) enabled non-matching rom
4.) func_80086074 in update_objects
… more robust (now based off of current track), and removed code for old implementation
Update globals and functions from base decomp project
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants