Fix/moveitems - #1
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(With thanks to SteamKit2's developers)
Fixes Jessecar96#390 When merged with Jessecar96#405, this will supersede Jessecar96#393. Also fixes a copy paste error in Jessecar96#393 in the FireOnUserRemoveItem function.
This commit will work on Windows machines. Still looking for a fix for Mono [ci skip]
Allows commands to be given directly to bots via the BotManager console.This command is handled in the UserHandler's `OnBotCommand`. Other changes include threading the BotManager commands and slightlychanging the way accounts are authorized while `UseSeparateProcesses = true`. Extended functionality of the "start", "stop", and "auth" commands to allow usernames as well as indexes. Also fixed the `Console.Title` being set to the last bot to be configured while in Separate Processes mode.
Readme update to include information about the subreddit
Prevent the trade from crashing when an out-of-schema item is added
As per suggestions, the bot command is no longer threaded, and a couple conditionals are inverted. This also modifies username comparisons which now use `StringComparison.CurrentCultureIgnoreCase`.
Cosmetical
Correct captchagid key name for request body.
Added: Add/Remove for Non TF2 Items
Fixed: incorrect indexing due to class_instance.instaceid being NULL. Source: @narugo
Quickfix - GenericInventory.cs
Thank you all people on Jessecar96#467 Specially: *@voided for ClientMsgHandler.cs *@lazy1 for his awesome Step-By-Step explanation
New Auth Method (Quickfix)
Travis and I are not friends.
Force install of mono
Force install of mono
Forgot `sudo`
We're not trying to support travis at the moment so it may as well take advantage of the guarantee that a fresh and official binary will be downloaded
Switch to nuget packages and upstream SteamKit
… into fix/moveitems
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if (bot.CurrentGame != 440)
bot.SetGamePlaying(440);
//throw new Exception("SteamBot is not ingame with AppID 440; current AppID is " + bot.CurrentGame);