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2 changes: 1 addition & 1 deletion .github/workflows/ci.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ on: [ push, pull_request ]

jobs:
build:
runs-on: ubuntu-24.04
runs-on: ubuntu-latest

permissions:
contents: read
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2 changes: 2 additions & 0 deletions src/main/java/com/attacktimer/AttackTimerMetronomePlugin.java
Original file line number Diff line number Diff line change
Expand Up @@ -150,6 +150,7 @@ public enum AttackState
private static final int ECHO_VENATOR_BOW_WEAPON_ID = 30434;
private static final int VENATOR_BOW_WEAPON_ID = 27610;
private static final int BLACK_GEM_KERIS_ID = 30891; // https://oldschool.runescape.wiki/w/Keris_partisan_of_amascut
private static final int DRAGON_CROSSBOW_LMS_ID = 33460; // https://oldschool.runescape.wiki/w/Dragon_crossbow_(Last_Man_Standing)

// Add other weapons here if in the Runelite dev shell this prints a different value to it's actual speed:
//
Expand All @@ -158,6 +159,7 @@ public enum AttackState
private static final Map<Integer, Integer> NON_STANDARD_ATTACK_SPEEDS =
new ImmutableMap.Builder<Integer, Integer>()
.put(BLACK_GEM_KERIS_ID, 4)
.put(DRAGON_CROSSBOW_LMS_ID, 6)
.build();

// These animations are the ones which exceed the duration of their attack cooldown
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