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This repository was archived by the owner on Dec 31, 2020. It is now read-only.
This project was built on Mac OS 10.6.4 in XCode. You are on your own on Windows where you'll have to import resources differently.
Éric Renaud-Houde
num3ric.com
08 July 2010
About
GLSL vertex displacement mapping applied on a sphere and mouse-interactive.