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Lights added after a compiled model loads can leave the scene unlit (WebGPU)
bugSomething isn't workingSomething isn't workingStatus: Open.#370 In pasquelin/WebGeometry;Rectangle selection: the objects inside a screen rectangle, from the engine
enhancementNew feature or requestNew feature or requestStatus: Open.#369 In pasquelin/WebGeometry;meshDepth shows reversed depth on WebGPU: nearly black, and the opposite ramp of WebGL2
bugSomething isn't workingSomething isn't working🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#365 In pasquelin/WebGeometry;A sprite does not face the camera
bugSomething isn't workingSomething isn't workinggeometryVirtualized geometry, DAG, cluster selection, rasterVirtualized geometry, DAG, cluster selection, raster🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#364 In pasquelin/WebGeometry;Temporal antialiasing cannot be set from a page: WorldOptions and world do not expose it
bugSomething isn't workingSomething isn't working🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#363 In pasquelin/WebGeometry;Live textures: a video, webcam or canvas texture never refreshes without reopening the session
bugSomething isn't workingSomething isn't workingtexturesTextures virtuelles, compression, streamingTextures virtuelles, compression, streaming🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#362 In pasquelin/WebGeometry;WebGPU ignores a texture's filters and anisotropy: one linear sampler for every map
bugSomething isn't workingSomething isn't workingtexturesTextures virtuelles, compression, streamingTextures virtuelles, compression, streaming🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#361 In pasquelin/WebGeometry;WebGPU ignores a texture's repeat, offset and rotation
bugSomething isn't workingSomething isn't workingtexturesTextures virtuelles, compression, streamingTextures virtuelles, compression, streaming🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#360 In pasquelin/WebGeometry;Dashed lines draw solid: lineDashed dashSize and gapSize are never read
bugSomething isn't workingSomething isn't workinggeometryVirtualized geometry, DAG, cluster selection, rasterVirtualized geometry, DAG, cluster selection, raster🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#359 In pasquelin/WebGeometry;Engine defects found by the open world (#332)
🟠 highHigh priority: memory recovery, constrained machinesHigh priority: memory recovery, constrained machinesStatus: Open.#358 In pasquelin/WebGeometry;Skinning and morph targets: deformed meshes on the virtualized path
enhancementNew feature or requestNew feature or requestgeometryVirtualized geometry, DAG, cluster selection, rasterVirtualized geometry, DAG, cluster selection, raster🟡 normalFidélité et matériauxFidélité et matériauxStatus: Open.#357 In pasquelin/WebGeometry;More source formats: PLY, STL, 3MF, Collada, VOX, LDraw, IFC, 3DM, G-code, AVIF and glTF extensions
compilerNative Rust compiler, asset import, formats, bakingNative Rust compiler, asset import, formats, bakingenhancementNew feature or requestNew feature or request🟢 lowLow priority: polish, cleanup, toolingLow priority: polish, cleanup, toolingStatus: Open.#356 In pasquelin/WebGeometry;