feat(ai): invoke a project skill with / in every chat surface - #9932
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The `/` skill picker was only enabled for the project chat. It now opens in every chat: the picker lists the skills for the agent that answers the chat (analyst for project, embed, explore and canvas chats; developer for the developer chat), and the developer agent pre-invokes load_skill for the skills referenced in the prompt like the analyst already did. Since the developer's model only sees the current turn's tool calls, a referenced skill is loaded again on each turn.
AdityaHegde
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Sep 25, 2026
nishantmonu51
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Sep 25, 2026
The `/` skill picker was only enabled for the project chat. It now opens in every chat: the picker lists the skills for the agent that answers the chat (analyst for project, embed, explore and canvas chats; developer for the developer chat), and the developer agent pre-invokes load_skill for the skills referenced in the prompt like the analyst already did. Since the developer's model only sees the current turn's tool calls, a referenced skill is loaded again on each turn.
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/(or clicking the/button) opens the skill picker in every AI chat surface, not just the project chat: explore and canvas dashboard chats, the embed chat, and the developer chat.analystordeveloper), derived from theChatConfigagent; the per-surfaceskillsflag is gone.load_skillfor skills referenced in the prompt, like the analyst. Since the developer's model only sees the current turn's tool calls, the "already loaded" check is scoped to the current invocation, so a skill referenced again in a later turn is reloaded.loadReferencedSkillshelper and adds developer-agent tests.Follows up on #9892.
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