Skip to content

Updated icons .import with default for new parameters in Godot 3.2 - #7

Open
hsandt wants to merge 2 commits into
rocknightstudios:masterfrom
hsandt:update-icon-import
Open

hsandt wants to merge 2 commits into
rocknightstudios:masterfrom
hsandt:update-icon-import

Conversation

@hsandt

@hsandt hsandt commented Apr 22, 2020

Copy link
Copy Markdown

I only opened my project in Godot 3.2 with the Visual Debugger installed, and a few parameters were automatically added:

  • vram_texture
  • bptc_ldr
  • invert_color

@hsandt

hsandt commented Apr 22, 2020

Copy link
Copy Markdown
Author

Slightly related, but the theme was also marked as changed every time I would save in Godot. I can't see the exact changes as the file is binary, but I assume it's also related to new parameters in Godot 3.1-3.2.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant