Skip to content

update voiced-dialogue#13209

Merged
runelite-github-app[bot] merged 1 commit into
runelite:masterfrom
grabartley:voiced-dialogue-v0.2.0
Jul 3, 2026
Merged

update voiced-dialogue#13209
runelite-github-app[bot] merged 1 commit into
runelite:masterfrom
grabartley:voiced-dialogue-v0.2.0

Conversation

@grabartley

Copy link
Copy Markdown
Contributor

Updates voiced-dialogue to v0.2.0. The pinned commit is the v0.2.0 release tag commit.

Highlights since v0.1.0:

  • Voice profiles for all NPCs in the new The Blood Moon Rises quest, so the latest story content is fully voiced.
  • Smoother client performance: replaying already-heard lines now reads the audio cache off the game thread.
  • Friendlier in-game guidance when an OpenRouter account runs out of credits, pointing players straight to topping up.
  • Easier onboarding with a step-by-step OpenRouter setup guide in the README and clearer, more concise config descriptions.

@runelite-github-app

Copy link
Copy Markdown

@runelite-github-app

Copy link
Copy Markdown

Feedback:

  • javax.sound.sampled.AudioSystem.getSourceDataLine: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.open: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.close: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.FloatControl$Type.MASTER_GAIN: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.drain: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.FloatControl.getMaximum: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.AudioSystem: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.Control: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.stop: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.write: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.FloatControl: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.AudioFormat.<init>: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.flush: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.FloatControl.setValue: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.FloatControl.getMinimum: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.AudioFormat: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.isControlSupported: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.getControl: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.FloatControl$Type: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.LineUnavailableException: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.SourceDataLine.start: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead
  • javax.sound.sampled.Control$Type: Use of javax.sound, use net.runelite.client.audio.AudioPlayer instead

A new scan will be automatically performed on the next push to the PR branch.


Internal use only: Reviewer details Maintainer details

@riktenx

riktenx commented Jul 3, 2026

Copy link
Copy Markdown
Member

you dont need to comment that every time

@grabartley

Copy link
Copy Markdown
Contributor Author

you dont need to comment that every time

Understood, thanks

@runelite-github-app runelite-github-app Bot merged commit e3c2b72 into runelite:master Jul 3, 2026
2 of 3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants