perf(terminal): reduce search and frame update overhead - #65
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Reduce allocation and copying during scrollback search and incremental redraws by reusing query scratch space, retaining pane instances, and sharing snapshot rows. Preserve Unicode match positions and rendered output with regression coverage. Validation: workspace build and formatting checks pass; the serial workspace run passes 2,499 tests. Record release measurements and the existing intermittent PTY buffer-reuse test in the performance log.
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Search highlighting scans all matches for each rebuilt row, query scans allocate scratch buffers per row, and partial redraws copy unchanged pane instances. Synchronized output also deep-copies held frames. Reduce this repeated work while preserving Unicode search positions, navigation, and rendered pixels.
Arc<Vec<Row>>, preserving independent display metadata and allocation reuse when ownership is unique.Validation
cargo build --workspace --locked --offlinecargo fmt --all -- --checkcargo test --workspace --locked --offline -- --test-threads=1— 2,499 passed, 15 ignored.cargo test -p noa-grid -p noa-render --release --lib performance_probe --locked --offline -- --ignored --nocapture— three paired runs.Measurements
Local arm64 macOS 26.6.2, release build; medians of three isolated runs:
日本, 20,000 rowsThese measure the local mechanisms rather than application frame rate or end-to-end input latency. Search remains synchronous. Full conditions and results are in
docs/performance-measurements.md.Review notes
FrameSnapshot.rowsnow usesArc<Vec<Row>>; workspace constructors and the benchmark consumer are updated. Pending uploads and snapshot ownership are covered by regression tests; no configuration or persisted format changes are required.The unchanged PTY test
reader_reuses_returned_payload_buffersfailed once in a parallel workspace run, then passed both an isolated rerun and the complete serial run. Its stabilization is recorded as a separate follow-up in the measurement log.