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Releases: solid-tv/solid

Release 1.1.2

14 May 01:55

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  • fix(navigation): preserve user transitions across directional navigation (#11) (76baf4b)
  • refactor(KeepAlive): scope wrapChildren props, drop as any in getExisting (#10) (8c2b482)
  • fix(KeepAliveRoute): preserve children getter to avoid creating sibling routes (#9) (959668b)

Release 1.1.1

13 May 14:00

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  • fix(Lazy): clean up timers on unmount and de-couple loader paths (#6) (38231b7)
  • perf(useMouse): single-pass hit-test and pre-scale mouse coords (#5) (fd61ba0)
  • fix build error with vite plugin (ca2a561)
  • fix up all the eslint issues (be3cbba)
  • more optimizations (38d631b)

Release 1.1.0

11 May 15:17

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  • require renderer ^1.1 (4690ca0)
  • fix focus to prioritize autofocus (00c46a8)
  • V1.1 (#2) (df68b58)
  • expose requestRender on the stage in TS (2fc22a8)
  • Merge pull request #1 from solid-tv/claude/hardcore-neumann-e988c9 (bf96ad2)
  • add hexColorTransform vite plugin to devtools (4482aa8)
  • add claude instructions (0037674)

BREAKING:

hexColorTranform is now part of Solid
and
import { HashRouter, KeepAliveRoute } from "@solidtv/solid/primitives/router";
Router is now a separate export to keep solid-router a clean export from other primitives

Release 1.0.3

28 Apr 17:45

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Release 1.0.2

28 Apr 01:56

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Add componentName and componentLocation which ties in to inspector