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5 changes: 5 additions & 0 deletions .changeset/cold-socks-kick.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
---
'@threlte/test': minor
---

feat: add mesh to canvas pos helper
17 changes: 17 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@ const {
camera, // CurrentWritable<THREE.Camera>
advance, // ({ count?: number; delta?: number }) => { frameInvalidated: boolean }
fireEvent, // (object3D: THREE.Object3D, event, payload) => Promise<void>
toCanvasPosition, // (input: string | THREE.Object3D) => { x: number, y: number }
rerender, // (props) => Promise<void>
unmount, // () => void
} = render(Component)
Expand Down Expand Up @@ -108,6 +109,22 @@ expect(onclick).toHaveBeenCalledOnce()

Note that if you use the event object, you will have to design a mock payload.

### toCanvasPosition

`toCanvasPosition` projects a 3D object's world position into canvas pixel coordinates. It accepts either an object name string or a `THREE.Object3D` directly, and returns `{ x, y }` in pixels relative to the canvas.

This is primarily useful when you want to simulate a real pointer event at the location of a 3D object:

```ts
import { userEvent } from 'vitest/browser'

const { container, toCanvasPosition } = render(Scene)

await userEvent.click(container, {
position: toCanvasPosition('box-1' /* a Mesh with name='box-1' */),
})
```

### Setup

`@threlte/test` currently only supports vitest as your test runner. To get started, add the `threlteTesting` plugin to your Vite or Vitest config.
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1 change: 1 addition & 0 deletions package.json
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,7 @@
"@typescript-eslint/parser": "^8.58.0",
"@vitest/browser": "^4.1.2",
"@vitest/browser-playwright": "^4.1.2",
"@vitest/ui": "4.1.2",
"eslint": "^10.1.0",
"eslint-config-prettier": "^10.1.8",
"eslint-plugin-perfectionist": "^5.8.0",
Expand Down
43 changes: 29 additions & 14 deletions pnpm-lock.yaml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

43 changes: 43 additions & 0 deletions src/lib/pure.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
import * as Svelte from 'svelte'
import * as THREE from 'three'

import { cleanup } from './cleanup.js'
import Container from './Container.svelte'
Expand Down Expand Up @@ -28,9 +29,44 @@ import { setup } from './setup.js'
* advance: (options?: { count?: number; delta?: number }) => ({ frameInvalidated: boolean })
* rerender: (props?: Partial<import('./component-types.js').Props<C>>) => Promise<void>
* unmount: () => void
* toCanvasPosition: (input: string | THREE.Object3D) => { x: number, y: number }
* }} RenderResult
*/

/**
* Get the canvas position of an Object3D.
*
* @param {THREE.Object3D | string} input
* @param {THREE.Scene} scene
* @param {HTMLElement} el
* @param {THREE.Camera} camera
* @returns {{ x: number; y: number }}
*/
function getObject3dCanvasPosition(input, scene, el, camera) {
const object3D =
typeof input === 'string' ? scene.getObjectByName(input) : input

if (object3D === undefined) {
throw new Error(`${input} not found in scene.`)
}

const vector = new THREE.Vector3()

object3D.getWorldPosition(vector)
vector.project(camera)

const rect = el.getBoundingClientRect()
const viewportX = rect.left + ((vector.x + 1) / 2) * rect.width
const viewportY = rect.top + ((-vector.y + 1) / 2) * rect.height

const position = {
x: viewportX - rect.left,
y: viewportY - rect.top,
}

return position
}

/**
* Render a component into the document.
*
Expand Down Expand Up @@ -74,6 +110,13 @@ const render = (Component, options = {}, renderOptions = {}) => {
camera: component.context.camera,
component: component.ref,
container,
toCanvasPosition: (input) =>
getObject3dCanvasPosition(
input,
component.context.scene,
component.context.dom,
component.context.camera.current
),
context: component.context,
scene: component.context.scene,
advance: component.advance,
Expand Down
2 changes: 1 addition & 1 deletion src/routes/Scene.svelte
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@
<T.DirectionalLight />
<T.AmbientLight />

<T.Mesh bind:ref scale={0.5} position.x={x} {onclick}>
<T.Mesh name="box-1" bind:ref scale={0.5} position.x={x} {onclick}>
<T.MeshStandardMaterial />
<T.BoxGeometry />
</T.Mesh>
33 changes: 33 additions & 0 deletions src/routes/__tests__/SceneBrowser.spec.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
import { describe, expect, it, vi } from 'vitest'
import { userEvent } from 'vitest/browser'

import { render } from '../../lib'
import Subject from '../Scene.svelte'

describe('SceneBrowser', () => {
it('calls the onclick callback when the box mesh is clicked', async () => {
const onclick = vi.fn()
const { container, rerender, toCanvasPosition } = render(Subject, {
props: { onclick },
})

const rerenderAndClickBox = async (x: number) => {
await rerender({ x })

await userEvent.click(container, {
position: toCanvasPosition('box-1'),
})
}

await rerenderAndClickBox(0.0)
expect(onclick).toHaveBeenCalledOnce()

onclick.mockClear()
await rerenderAndClickBox(0.6)
expect(onclick).toHaveBeenCalledOnce()

onclick.mockClear()
await rerenderAndClickBox(3) // this one is out of the camera frustrum so click should not be called
expect(onclick).not.toHaveBeenCalled()
})
})
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