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Fix mobile menu taps, portrait viewports and throttle cleanup - #5

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toZyn merged 3 commits into
mainfrom
fix/mobile-menu-navigation
Oct 4, 2026
Merged

toZyn merged 3 commits into
mainfrom
fix/mobile-menu-navigation

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@toZyn

@toZyn toZyn commented Oct 4, 2026 •

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Quick direction taps delivered between frames now move menus once. Portrait windows preserve the full game viewport, and destroyed menu-repeat controls are safely recycled. Desktop image-overlay requests no longer retry after their HTTP deadline expires.

Adds regressions using the real MenuList and display code, throttle recycling checks, and a stable disposed-context reachability check for LuaJIT. All 25 native LÖVE 11.5 suites pass on Linux and Windows (run 37240533053); 14 Python tests and local Lua syntax checks pass.

Bumps the release to 0.1.16-advanced.8, Android version code 124. Published APKs and desktop binaries will be tested separately through the distribution workflow.

@toZyn toZyn changed the title Preserve quick menu direction taps and fit the game in portrait windows Fix mobile menu taps, portrait viewports and throttle cleanup Oct 4, 2026
@toZyn
toZyn merged commit abd5b63 into main Oct 4, 2026
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