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Jul 21, 2019 - C#
gpu-skinning
Here are 5 public repositories matching this topic...
GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1
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Feb 28, 2026 - C#
opengles 2.0 light engine + tutorials for iOS.
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May 3, 2022 - C++
Portfolio work using C++ and OpenGL
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Jul 14, 2018 - C++
Render tens of thousands of skeletal meshes without pain directly within Editor with very little CPU consumption. no need for customized material, just adjust your SkeletalMesh's LODs, make an SkelotAnimCollection DataAsset and then use SkelotComponent. well optimized as light as InstancedStaticMeshComponent. highly suitable for TopDown/RTS games.
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May 28, 2026 - C++
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