A top-down 3D rendering system built from scratch utilizing a 2D library. [C++] [SFML]
A simple particle collision system created in [C++] using [SFML].
A bit more complex - different radii, with support for more particles. [C++] [SFML]
A Technical Report for an experiment on the analysis of a chaotic circuit.
Data Analysis completed with [python] inline with binary file operations.
https://github.com/uujson/AboutMe/blob/main/Chaotic_Circuit_Technical_Report.pdf