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- add `Spartan` to tribe/troop enums, including new Spartan unit types - update UI mappings for Spartan troop/tribe assets (`spartan.png`, tribe image mapping) - extend building enums with `DefensiveWall` and `Asclepeion` - update wall logic (`IsWall`, `GetWall`) to resolve Spartan walls correctly - add/update prerequisite and slot-count logic for `Hospital`/`Asclepeion` - refactor troop grouping into `TroopExtension` (`GetInfantryTroops`, `GetCavalryTroops`, `GetSiegeTroops`) and remove duplicate VM switches - extend `GetTribe()` troop-range mapping for Spartan IDs - modernize `BuildingEnumsExtension` with C# collection/spread expressions while preserving existing behavior
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Version of this build is 2.13.5 |
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feat: add Spartan tribe, troops, and building support
Spartanto tribe/troop enums, including new Spartan unit typesspartan.png, tribe image mapping)DefensiveWallandAsclepeionIsWall,GetWall) to resolve Spartan walls correctlyHospital/AsclepeionTroopExtension(GetInfantryTroops,GetCavalryTroops,GetSiegeTroops) and remove duplicate VM switchesGetTribe()troop-range mapping for Spartan IDsBuildingEnumsExtensionwith C# collection/spread expressions while preserving existing behavior