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feat: establish 8-bit design system foundation, pixel grids, and shared pixel helpers#6

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feat/8bit-design-system-foundations
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feat: establish 8-bit design system foundation, pixel grids, and shared pixel helpers#6
cto-new[bot] wants to merge 4 commits into
mainfrom
feat/8bit-design-system-foundations

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@cto-new

@cto-new cto-new Bot commented Oct 18, 2025

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Summary

This PR establishes the 8-bit design system foundation, applying a pixel-art style grid, palette, typography, UI primitives, and utilities across the codebase for crisp, on-grid, and visually distinct interfaces.

Details

  • Replaces theme tokens in globals.css with an 8-bit palette, 8px spacing steps, stepped radii, and pixel shadows—exposed via @theme for Tailwind utilities.
  • Loads Press Start 2P and robust font stacks in layout.tsx with CSS custom properties for display, body, and mono fonts.
  • Adds and documents 8px spacing, border width, shadows, radii, and color tokens for all Tailwind utilities, and documents this usage in README.
  • Refactors UI primitives (button, card, input, tabs, badge, dropdown, etc.) to use pixel borders, stepped shadows, and strong focus rings.
  • Adds pixel helpers: pixel-sprite component, .pixelated and .pixel-outline utilities, and sample sprites in public/pixel/.
  • README section on system token usage and migration guidelines for pixel-perfect UI development.

Abhishek-B-R and others added 4 commits September 26, 2025 15:11
…mified UX

Refactored all landing, layout, NavBar, and Footer components to adopt a pixel-themed, 8-bit UI in line with a gaming/quest adventure feel. This change modernizes visual identity and amplifies engagement on the landing page.

- Introduced new `PixelPanel`, `PixelButton`, `PixelTag`, and `PixelProgress` primitives for consistent 8-bit style
- Overhauled NavBar, Footer, and wrappers to use pixel components and grid backgrounds, ensuring routing/session logic is preserved
- Redesigned hero section featuring animated pixel-art landscape with React Three Fiber and gamified CTAs
- Refactored features/steps into quest-style cards and tracker, using gamified copy and visuals
- Enhanced layout spacing, backgrounds, and breakpoints for responsiveness with the new retro aesthetic

No breaking changes or migrations required. User-visible overhaul of landing experience.
Rebuild Landing Page with Pixel-Themed, Gamified UI/UX
This update introduces a pixel-inspired 8-bit design system to serve as the baseline for the app UI. The change is needed to unify the application’s look and feel and align Tailwind utilities to a strict 8px/pixel grid with themed tokens for consistency across components.

- Replaces global CSS theme tokens in globals.css with an 8-bit color palette, 8px spacing scale, pixel radii, and steps shadows—all exposed via `@theme` for Tailwind.
- Loads Press Start 2P pixel font as display, maintaining accessible body/mono stacks and wiring everything to CSS variables for token access.
- Refactors all core UI primitives (button, card, input, badge, dropdown-menu, etc.), aligning their radii, focus rings, and border handling to pixel standards using the new tokens.
- Adds shared `.pixelated`/`.pixel-outline` utility classes, a new PixelSprite component, and seeds public pixel art sprite assets for UI/brand use.
- Documents design system token usage, utilities, and rationale in README.

Systematically impacts all UI components for a crisp, on-grid, visually-cohesive 8-bit aesthetic.
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