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1 change: 1 addition & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
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Expand Up @@ -9,6 +9,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.

### Fixed

- Fixed the Input Debugger window (Window > Analysis > Input Debugger) being resizable arbitrarily small until its toolbar and device/action/layout tree view were no longer usably visible; it now enforces a minimum window size [UUM-137119](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-137119)
- Fixed the Action Maps list in the Input Actions editor losing keyboard focus after deleting a map, so that Delete, Duplicate, and arrow-key navigation kept working on the auto-selected replacement map without requiring an extra click [UUM-147152](https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-147152)

## [1.20.0] - 2026-07-21
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Expand Up @@ -84,6 +84,7 @@ public static void Disable()
private void OnEnable()
{
titleContent = new GUIContent("Input Debugger");
minSize = new Vector2(270, 300);
}

private void OnDeviceChange(InputDevice device, InputDeviceChange change)
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