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8 changes: 6 additions & 2 deletions engines/unity/dart/macos/gameframework_unity.podspec
Original file line number Diff line number Diff line change
Expand Up @@ -42,8 +42,12 @@ to sync your Unity export to your plugin's macos/ directory.
s.pod_target_xcconfig = {
'DEFINES_MODULE' => 'YES',
'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386',
# Search for frameworks in the local directory (symlink), Pods build directory, and sibling plugins
'FRAMEWORK_SEARCH_PATHS' => '$(inherited) "${PODS_TARGET_SRCROOT}" "${PODS_CONFIGURATION_BUILD_DIR}" "${PODS_ROOT}/../.symlinks/plugins/*/macos"',
# Find UnityFramework wherever the consumer plugin vendors it. NOTE: Xcode
# does NOT expand a single `*` in search paths, so "plugins/*/macos" never
# resolves for hosted (pub.dev) installs — it only worked when `game sync`
# planted a symlink in this pod's own dir. Use Xcode's recursive `**`
# syntax, which searches all subdirectories under the plugins symlink dir.
'FRAMEWORK_SEARCH_PATHS' => '$(inherited) "${PODS_TARGET_SRCROOT}" "${PODS_CONFIGURATION_BUILD_DIR}" "${PODS_ROOT}/../.symlinks/plugins/**"',
# Allow weak linking to UnityFramework
'OTHER_LDFLAGS' => '$(inherited) -ObjC'
}
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8 changes: 6 additions & 2 deletions engines/unreal/dart/ios/gameframework_unreal.podspec
Original file line number Diff line number Diff line change
Expand Up @@ -44,8 +44,12 @@ to sync your Unreal export to your plugin's ios/ directory.
s.pod_target_xcconfig = {
'DEFINES_MODULE' => 'YES',
'EXCLUDED_ARCHS[sdk=iphonesimulator*]' => 'i386',
# Search for frameworks in the local directory (symlink), Pods build directory, and sibling plugins
'FRAMEWORK_SEARCH_PATHS' => '$(inherited) "${PODS_TARGET_SRCROOT}" "${PODS_CONFIGURATION_BUILD_DIR}" "${PODS_ROOT}/../.symlinks/plugins/*/ios"',
# Find UnrealFramework wherever the consumer plugin vendors it. NOTE: Xcode
# does NOT expand a single `*` in search paths, so "plugins/*/ios" never
# resolves for hosted (pub.dev) installs — it only worked when `game sync`
# planted a symlink in this pod's own dir. Use Xcode's recursive `**`
# syntax, which searches all subdirectories under the plugins symlink dir.
'FRAMEWORK_SEARCH_PATHS' => '$(inherited) "${PODS_TARGET_SRCROOT}" "${PODS_CONFIGURATION_BUILD_DIR}" "${PODS_ROOT}/../.symlinks/plugins/**"',
# Allow weak linking to UnrealFramework
'OTHER_LDFLAGS' => '$(inherited) -ObjC',
'CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES' => 'YES'
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