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Pull requests: bevyengine/bevy

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Pull requests list

Fix more typos A-Cross-Cutting Impacts the entire engine C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25793 opened Sep 15, 2026 by rparrett Contributor Loading…
Remove redundant attribute #[states(scoped_entities)] from examples. A-States App-level states machines C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25790 opened Sep 14, 2026 by swoobie Loading…
Deprecate DeferredWorld::query by generalizing QueryState::query_mut A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25789 opened Sep 14, 2026 by chescock Contributor Loading…
Solari: Split denoiser motion vector binding for metal compat A-Rendering Drawing game state to the screen O-Metal Specific to the Metal render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25787 opened Sep 14, 2026 by mate-h Contributor Loading…
Optional filtering for atmosphere environment light A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25785 opened Sep 14, 2026 by mate-h Contributor Loading…
polish compute_mesh example A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples D-Shaders This code uses GPU shader languages D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#25784 opened Sep 14, 2026 by JasmineLowen Contributor Loading…
Fix spurious 404s when loading WESL shader imports on the web A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets O-Web Specific to web (WASM) builds O-WebGPU Specific to the WebGPU render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25783 opened Sep 14, 2026 by taearls Contributor Loading…
Return ComponentIds from Components::iter_registered() A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Domain-Agnostic Can be tackled by anyone with generic programming or Rust skills D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25780 opened Sep 14, 2026 by ItsDoot Contributor Loading… 0.20
Add register_dependent_types for BTreeMap A-Reflection Runtime information about types D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25777 opened Sep 14, 2026 by viridia Contributor Queued
Simplify system dependency A-ECS Entities, components, systems, and events D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25776 opened Sep 13, 2026 by Trashtalk217 Contributor Loading…
Implement ReadOnlySystemParam for PopulatedMessageReader A-ECS Entities, components, systems, and events D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25775 opened Sep 13, 2026 by franpereira Loading…
Fix slider pointer capture A-UI Graphical user interfaces, styles, layouts, and widgets C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25772 opened Sep 13, 2026 by moosama76 Contributor Loading…
Create generic RON format saving and loading for both reflected data and strongly-typed data. A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25770 opened Sep 13, 2026 by andriyDev Contributor Loading…
Update WESL 0.5 A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Dependencies A change to the crates that Bevy depends on C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25768 opened Sep 13, 2026 by k2d222 Contributor Draft 0.20
InlineImage custom size and flipping support A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Deliberate-Rendering-Change An intentional change to how tests and examples are rendered S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25767 opened Sep 13, 2026 by ickshonpe Contributor Loading…
Handle unknown gamepad rumble requests safely. A-Input Player input via keyboard, mouse, gamepad, and more D-Trivial Nice and easy! A great choice to get started with Bevy I-Crash A sudden unexpected crash S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25765 opened Sep 13, 2026 by Tatsuya0330 Contributor Loading…
Fix: changing render layers on View with NoCpuCulling meshes does not work A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#25764 opened Sep 13, 2026 by CodingDaniel1 Contributor Loading…
Fix nightly clippy lints A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#25756 opened Sep 11, 2026 by beicause Member Loading…
Update ruzstd requirement from 0.8.0 to 0.9.0 C-Dependencies A change to the crates that Bevy depends on
#25753 opened Sep 11, 2026 by dependabot Bot Loading…
Bump github/codeql-action/init from 4.37.1 to 4.37.9 C-Dependencies A change to the crates that Bevy depends on
#25752 opened Sep 11, 2026 by dependabot Bot Loading…
Bump actions/checkout from 7.0.0 to 7.0.1 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25751 opened Sep 11, 2026 by dependabot Bot Loading…
Bump github/codeql-action/analyze from 4.37.1 to 4.37.9 C-Dependencies A change to the crates that Bevy depends on
#25750 opened Sep 11, 2026 by dependabot Bot Loading…
Bump the accesskit group across 1 directory with 2 updates C-Dependencies A change to the crates that Bevy depends on I-Accessibility A problem that prevents users with disabilities from using Bevy S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#25749 opened Sep 11, 2026 by dependabot Bot Loading…
Bump actions/setup-java from 5.6.0 to 6.0.0 C-Dependencies A change to the crates that Bevy depends on
#25748 opened Sep 11, 2026 by dependabot Bot Loading…
Make downsample.wesl valid WESL A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25744 opened Sep 10, 2026 by stuartparmenter Contributor Loading…
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